URL:
  <http://gna.org/patch/?4636>

                 Summary: civ2civ3 rules: fixes
                 Project: Freeciv
            Submitted by: bardo
            Submitted on: mar 25 mar 2014 11:42:01 UTC
                Category: None
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 

    _______________________________________________________

Details:

Terrain/Effects:
- Effects related to Bases were using the range "Tile" (that is wrong but was
working without errors). Replaced by "Local".
- Added regen HP effect for Airbases, else Helicopters can not "refuel" there.
Updated description too.
- Prevent Fortresses and Airbases from being built in same tile.
(req needed because they do not claim borders in this ruleset).

Units:
- Removed "OneAttack" flag from land units.
I added it to try to balance the behavior of the "forced move after attack"
option, but now I see it is important to remove it in order to allow the usual
combat tactics of freeciv (as pointed in the forums).
- Increased cost of Howitzer (I forgot it in previous version), in the same
way than Armor and Mech Inf.

Tested patch for S2_5, and verified it loads for TRUNK.



    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: mar 25 mar 2014 11:42:01 UTC  Name: civ2civ3-fixes.patch  Size: 15kB  
By: bardo

<http://gna.org/patch/download.php?file_id=20429>
-------------------------------------------------------
Date: mar 25 mar 2014 11:42:01 UTC  Name: civ2civ3-fixes-S2_5.patch  Size:
14kB   By: bardo

<http://gna.org/patch/download.php?file_id=20430>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?4636>

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