URL:
<http://gna.org/patch/?4637>
Summary: civ2civ3 rules: disasters
Project: Freeciv
Submitted by: bardo
Submitted on: mar 25 mar 2014 12:26:52 UTC
Category: None
Priority: 5 - Normal
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release:
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Details:
Balanced effect of disasters, so they are not completely random, but linked to
terrain, similar to civ1:
- Flood possible if city adjacent to river
- Earthquake possible if city built over hills
The problem is that I'm unable to trigger any disaster, even when I increase
the chances to 1000. Are they supposed to be working in v2.5?
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File Attachments:
-------------------------------------------------------
Date: mar 25 mar 2014 12:26:52 UTC Name: civ2civ3-disasters.patch Size: 1kB
By: bardo
<http://gna.org/patch/download.php?file_id=20431>
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Date: mar 25 mar 2014 12:26:52 UTC Name: civ2civ3-disasters-S2_5.patch Size:
1kB By: bardo
<http://gna.org/patch/download.php?file_id=20432>
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Reply to this item at:
<http://gna.org/patch/?4637>
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