URL: <http://gna.org/bugs/?21992>
Summary: Useless but non-obsolete city improvements not redundant with present==FALSE effects requirements Project: Freeciv Submitted by: persia Submitted on: Wed 30 Apr 2014 01:11:19 PM JST Category: general Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: _______________________________________________________ Details: In the absence of nreqs(), is_improvement_redundant fails to determine if a given improvement is not providing any useful effect (or cannot provide any useful effect in the future). This is most obviously visible as a lack of strikethrough in worklist management, but may also cause the AI to desire useless buildings. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21992> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev