URL:
  <http://gna.org/bugs/?21992>

                 Summary: Useless but non-obsolete city improvements not
redundant with present==FALSE effects requirements
                 Project: Freeciv
            Submitted by: persia
            Submitted on: Wed 30 Apr 2014 01:11:19 PM JST
                Category: general
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any
        Operating System: None
         Planned Release: 

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Details:

In the absence of nreqs(), is_improvement_redundant fails to determine if a
given improvement is not providing any useful effect (or cannot provide any
useful effect in the future).  This is most obviously visible as a lack of
strikethrough in worklist management, but may also cause the AI to desire
useless buildings.




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