Update of bug #22795 (project freeciv):

                  Status:             In Progress => Ready For Test         

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Follow-up Comment #8:

> This would match current rules. But it wouldn't work correctly
> if an unit has farer V_INVIS sight. So the patches need to be
> improved.
Patch attached which solve the issue with any rule change: remember what units
were visible before the alliance is broken up and test if they become
invisible after.


(file #22718, file #22719)
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Additional Item Attachment:

File name: trunk_alliance_breakup2.patch  Size:11 KB
File name: S2_5_alliance_breakup2.patch   Size:11 KB


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