Follow-up Comment #7, bug #22794 (project freeciv): > That might have been fixed by recent changes to pathfinding? Probably. Both attack and movement by a unit located in a city on water in alien works as expected in current trunk with the attached patch applied.
> We might want to review which of these the rules for spy actions are consistent with. The attached patch keeps it consistent with movement for now. The move-spy-attack inconsistency is visible for the alien ruleset. A "Stealth Spy" (earthly) in an ocean city will be able to perform a spy action while an earthly attack unit in the same location won't be able to attack. (file #22954) _______________________________________________________ Additional Item Attachment: File name: 0001-Revert-bug-22381-fix.patch Size:1 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?22794> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev