On 17.09.2012 00:31, Michael T. Pope wrote:
> On Sun, 16 Sep 2012 04:42:54 PM Michael Vehrs wrote:
>    
>> Sounds sensible. I hope I have not introduced any new serialization
>> bugs. At any rate, I added a new type of test to check for serialization
>> problems.
>>      
> My overnight test failed for unrelated (AI) reasons so I am unable to comment
> yet on the robustness.  I will kick off another one before leaving for work.
>
> The serialization test though is a clear win.  I predict that will catch many
> future mistakes.
>    

I hope so, too.

>    
>> I could start work on eliminating the GoodsContainer, if you
>> think it worthwhile. If not, I think I'll have a look at the map editor,
>> which seems to have bitrotted.
>>      
> Both are useful.  Any chance of looking at the starvation bug?  That one is
> verging on a release blocker IMHO.
>    

I could, but aren't there some guys who wanted to sort out food 
production? I wouldn't want to interfere with their work. If horses do 
eat fish after all, we can basically throw away the ProductionTree code.

> Speaking of which, the reworking of TransportMission is at the point that it
> runs (usually:-), and performs worse than the existing code in terms of
> delivering cargoes to destinations.  It does however deliver the REF.  I have
> had too many busy weekends lately, but hope to turn its performance around
> this week.
>
> Cheers,
> Mike Pope
>    


Regards

Michael



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