About networking -- have you looked at the wiki article?

http://www.freedos.org/wiki/index.php/Networking_FreeDOS

It contains already quite a lot of informations, on many aspects of the 
DOS networking world.

Mateusz




On 18/05/2015 10:52, Don Flowers wrote:
> I have a HP Elite 8000 with 12gb RAM, I use XOSL to boot Kubuntu 14.04,
> Windows 7, Compaq DOS 5.0, MS-DOS 7.10 and FreeDOS. When running Compaq
> DOS and/or MS-DOS 7.10, I use the native HIMEM and Windows 3.1 runs fine
> in enhanced mode; on FreeDOS even standard mode seems buggy, so it is
> not necessarily a RAM issue but seems to be (IMHO) some kind of  kernel
> incompatibility.
>
> As for Wi-Fi, I got it to work on a Compaq Armada 1750 using a Proxim
> (Orinoco Gold 802.11b  PCMCIA card (using WPA), but when we switched to
> Xfinity service the WPA setup was not compatible with our other wireless
> devices.
>
> I personally would like to see an updated step-by-step how to on a wired
> home network setup for FreeDOS.
>
> On Mon, May 18, 2015 at 4:25 AM, Rugxulo <rugx...@gmail.com
> <mailto:rugx...@gmail.com>> wrote:
>
>     Hi,
>
>     On Mon, May 18, 2015 at 2:16 AM, Guillem <guilevi2...@gmail.com
>     <mailto:guilevi2...@gmail.com>> wrote:
>     >
>     > I've been thinking of dualbooting my Windows PC with FreeDOS,
>
>     Why exactly? Although it's not a totally horrible idea, it's very
>     tedious and a bit technical. Not worth risking anything important. As
>     I told one guy recently, make sure you backup all important files
>     first, and even then, only if you have all your Windows DVD recovery
>     discs (and product key) nearby.
>
>     What Windows do you run? WinXP? Win7? With the former, do you run it
>     atop pre-existing FAT or (incompatible) NTFS? I'm not even sure you
>     can (properly) resize NTFS at all before Vista (without Linux GParted
>     or whatever). Also, Vista on up upgraded the boot loader, so it's more
>     complicated to adjust, hence probably needing third-party EasyBCD.
>
>     Native is fun, fast, (sometimes) less buggy, and runs DOS as
>     originally designed. But these days we also have great alternatives
>     like DOSEMU or VirtualBox or QEMU. These emulations are much easier to
>     use and less error-prone, albeit no one solution is 100% perfect (not
>     even native). If your cpu supports VT-X, you'll probably benefit
>     greatly from using that (e.g. VBox or KVM or similar) instead of raw
>     booting, esp. for better accuracy and speed.
>
>     The simplest solution (if your PC can boot from USB) is to use RUFUS
>     to make a bootable jump drive. Heck, you could also use various tools
>     to make a bootable Linux (presumably with DOSEMU). Even if you're
>     using an old Pentium 4 (like my old one), you can still boot USB via
>     PLoP Boot Manager via floppy (or CD or HD).
>
>     > and the only things that are preventing me from doing that right now 
> are the fact that USB serial controllers don't work all the way
>
>     At best, you're probably just going to have the BIOS detect a USB jump
>     drive as a fixed disk that can't be unplugged/removed (without
>     rebooting). Bret Johnson did write some nice UHCI-only drivers, but a
>     lot of machines don't support that, unfortunately.
>
>     > and also that there's apparently no way to use applications that 
> require a sound blaster reliably. Is there any way to make some kind of driver
>     > that would sit between the application and the actual soundcard (in my 
> case a realtek) and forward what the app is trying to send to the
>     > soundblaster to the realtek the right way?
>
>     Although it's not native and isn't even a real DOS (no actual FreeDOS
>     being used), the (portable, SDL-based) DOSBox emulator supports a lot
>     of graphics and soundcards, mostly for old commercial games. But
>     you'll need a different host OS for it. (Linux? FreeBSD? Kolibri?)
>     Believe it or not, this is better than even XP's NTVDM for many (but
>     not all) games.
>
>     > I'm talking from a user's point of view here. I have never tried 
> developing anything for DOS so I really don't know about the limitations.
>
>     In native DOS? Not sure, not many have tried. Most of us aren't savvy
>     enough to do something so extremely technical. I mean, one guy did
>     port SoftMPU (MPU-401 TSR emulator) to DOS, but even that is loosely
>     based upon DOSBox!   :-)
>
>     Like mentioned, there really needed to be a universal API for that
>     (and some did exist), but it was never popular enough for many to care
>     hard enough to utilize or fix it. So we have some libs, but nothing
>     universally useful. Also, lots of old games are hard to find, but they
>     sometimes do support multiple outputs, even PC speaker. Although even
>     that isn't always physically available, but it's often better than
>     nothing!
>
>     > Also would FreeDOS actually run on a PC with 8gb of RAM? That's what 
> this one has, but after the previous message in this topic I'm not so sure.
>
>     I run it just fine on my 6 GB Lenovo desktop. Of course, due to memory
>     holes, I "only" get (roughly) 2.9 GB free, but even that is "too much"
>     for some rare software (chokes, dies). But most well-behaved apps
>     (e.g. DJGPP) either work by default or can be massaged.
>
>     Not sure how well it will work if you're running UEFI (CSM?).
>
>     > I guess I would also have to figure out networking. I have no way of 
> using Ethernet because of how this house is set up.
>     > I can either use Wifi or use my phone with USB tethering, which is what 
> I normally do because that PC's network card doesn't work all the way.
>
>     This alone is probably the biggest advantage of emulators (e.g. VBox
>     or QEMU, both of which I've used lately): easy to setup networking.
>     You know by default that it will work, unlike native, where you can't
>     be sure of anything!
>
>     Granted, you mentioned Windows, but it's exactly Windows that doesn't
>     support DOS well anymore (if at all). So while it seems crazy to use a
>     software-only x86 emulator atop Windows on x86, sometimes it really is
>     better than nothing.
>
>     In short: it depends on what you're trying to do, and whether you can
>     debug your own problems.
>



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