CVSROOT:        /home/cvs
Module name:    freesci
Changes by:     cvsuser 01/04/05 12:31:01

Modified files:
        .              : ChangeLog 
        src/engine     : kgraphics.c savegame.c savegame.cfsml 
        src/gfx        : widgets.c 
        src/include    : gfx_widgets.h 

Log message:
* (a) Lists are now saved and restored correctly
* (b) BaseSetter now uses a base height of yStep instead of MAX(yStep,xStep)
* (c) nsrect_clip() no longer uses the object's flags as a priority value
(D'Oh)
* (d) single-cel AddToPic() operations no longer switch loop and cel
parameters
* (e) Added extra code to treat the drop_view list when disposing windows

(a) fixes manual savegame loading.
(b) closes #159
(c) closes #158, #167, #161
(d) fixes problems with picviews looking rather wrong when restoring in LSL2
(e) fixes #152, #154

Also, I can no longer reproduce #155, so I'll consider it fixed.

New bugs:
#168: SQ3: Roger can walk through the motivator

Roger has IGNORE_ACTOR set, which means that this is correct behaviour- to
the best of my knowledge (Sierra SCI gives him the same set of flags).
Any ideas?

-- Christoph


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