I didn't realise there was no sound - I'll have a look!

Alex.

----- Original Message -----
From: "Matt" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, March 17, 2002 7:26 AM
Subject: [freesci-develop] Re: Error LNK2001: unresolved external symbol
_soundserver_dead


> On Sat, 16 Mar 2002, Chris Kennedy wrote:
>
> > Ahh cool. Got it up and running no prob -
> >
> > However - when I use the win32e sound server, I get no sound at all and
when
> > I use the win32p sound server, I get a loud pop on launch (of any game I
use
> > - SQ3, KQ1, etc) and then no sound.
>
> win32e soundserver isn't working well for me either, this is probably due
> to alex's recent changes. The loud pop is the PCM device being opened by
> SDL even when it's not necessary. It would be nice for this to be
> fixed/changed.
>
> So, sorry, but I don't have a solution.





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