I didn't realise there was no sound - I'll have a look! Alex.
----- Original Message ----- From: "Matt" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, March 17, 2002 7:26 AM Subject: [freesci-develop] Re: Error LNK2001: unresolved external symbol _soundserver_dead > On Sat, 16 Mar 2002, Chris Kennedy wrote: > > > Ahh cool. Got it up and running no prob - > > > > However - when I use the win32e sound server, I get no sound at all and when > > I use the win32p sound server, I get a loud pop on launch (of any game I use > > - SQ3, KQ1, etc) and then no sound. > > win32e soundserver isn't working well for me either, this is probably due > to alex's recent changes. The loud pop is the PCM device being opened by > SDL even when it's not necessary. It would be nice for this to be > fixed/changed. > > So, sorry, but I don't have a solution.
