Stackoverflow says "Exception Code: c000005" is basically a segfault
http://stackoverflow.com/questions/17168982/exception-error-c0000005-in-vc
On Fri, May 5, 2017 at 9:02 PM, Peter Reichelt <peter.reich...@bigpond.com>
wrote:
> Hi David
>
> I just downloaded 64 bit program from FreeDV.org onto a windows 8.1
> machine and FreeDV 1.2 will not start. FreeDV 1.1(32 bit) works.
>
> FreeDV 1.2 (32 bit) is OK.
>
> This is the error message displayed
>
>
>
> Problem signature:
> Problem Event Name: APPCRASH
> Application Name: freedv.exe
> Application Version: 0.0.0.0
> Application Timestamp: 00000000
> Fault Module Name: ntdll.dll
> Fault Module Version: 6.3.9600.18438
> Fault Module Timestamp: 57ae642e
> Exception Code: c0000005
> Exception Offset: 000000000003b6a9
> OS Version: 6.3.9600.2.0.0.768.101
> Locale ID: 3081
> Additional Information 1: 2101
> Additional Information 2: 2101a04c25076826ce88a8c57a299ae3
> Additional Information 3: e88e
> Additional Information 4: e88eaca8dbf1b630f3a9f1af99de65ba
>
> Read our privacy statement online:
> http://go.microsoft.com/fwlink/?linkid=280262
>
> If the online privacy statement is not available, please read our
> privacy statement offline:
> C:\Windows\system32\en-US\erofflps.txt
>
>
> Regards
>
> Peter V5APR
>
> ------ Original Message ------
> From: "David Rowe" <da...@rowetel.com>
> To: freetel-codec2@lists.sourceforge.net; digitalvo...@googlegroups.com
> Sent: Saturday, 6 May, 2017 At 10:24 AM
> Subject: [Freetel-codec2] FreeDV GUI 1.2 on Windows 10
>
> Hi,
>
> Has anyone tried the FreeDV GUI 1.2 software on Windows 10? I have one
> report of it "not starting". Not sure if it's the 32 or 64 bit version.
> I understand there is also some sort of new Windows security feature
> that prevents application program files being installed in the "Program
> Files" folder.
>
> Richard and I run mainly Linux so it would be great to get some feedback
> from Windows users.
>
> Thanks,
>
> David
>
>
> On 04/05/17 09:40, Jeroen Vreeken wrote:
> > Hi all,
> >
> > It has been a while, but I did make some steady progress.
> > (Trying different training strategies can take days at a time)
> > I made a new version of the patch with some changes:
> >
> > - I cut out a lot of silence and noises from the training material
> > (like
> > the breathing). There is no real point in reproducing such noises
> > perfectly. I also added David's samples and some other nice ones I
> > found
> > that where different from all I already had. (Also some children
> > voices)
> > - Instead of three times 256 values (resulting in 24 bits) I used two
> > tables of 1024 values. (20bits). 24 bits of course give a slightly
> > better result, but I think the bits are better used now. On average
> > the
> > error is about 1.7dB lower than 700C.
> > - Wo and Energy each get an extra bit.
> > - The last two bits are used for voicing. One of the things I noticed
> > when listening to audible artifacts was that the combined Wo and
> > voicing
> > was resulting in Wo being interpolated from the hardcoded non-voiced
> > default back to the voiced value. This sometimes results in an audible
> > pitch shift. Having a voice bits seperatly makes this a bit less
> > likely.
> >
> > Sample:
> > http://video.vreeken.net/~dml/patches/all.1300C_10b10b5e7wo2v.wav
> >
> > 73,
> > Jeroen PE1RXQ
> >
> >
> >
> >
> >
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> >
> >
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> >
>
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