Looks like I have a project to play with this weekend.

Evan


n Fri, 16 Jan 2004 12:17:09 -0400
Rob Shortt <[EMAIL PROTECTED]> wrote:

> 
> For everyone, this is an important read:  http://scanline.ca/overscan/
> 
> Mark Benson wrote:
> > If you are going to use overscan, then the interface should be designed to
> > take into account the TV Safe area.
> 
> Freevo does take into account the safe action area and overscan area 
> (referring to the area outside of the safe action area).  That's what 
> OSD_OVERSCAN_X and OSD_OVERSCAN_Y are for.  If your tv encoder is 
> overscanning ~20 pixels we must make sure not to draw that close to the 
> 'edge' of the tv signal.
> 
> > ----- Original Message ----- 
> > From: "Gray, Tim" <[EMAIL PROTECTED]>
> 
> <snip>
> 
> >>yes I have, and I also need to make the GUI image smaller somehow.
> 
> So, you want to make the safe action area smaller - that is what 
> Freevo's overscan settings do.
> 
> >>overscan settings will not take negative numbers so those are useless (I
> >>want a -20 setting!)
> 
> That is like saying you want Freevo to draw outside of the tv signal 
> which doesn't make sense.
> 
> Your dxr3 (or any tv output method / encoder / xserver / drivers) is 
> responsible for actually overscanning the picture.  Many xservers that 
> support tv-out also have an overscan setting for this, the same is true 
> for some framebuffer drivers, and some just overscan a certain amount 
> automatically.
> 
> So, if your tv-out is overscanning 30 pixels horizontally and in Freevo 
> your OSD_OVERSCAN_X is only set to 20 then freevo will draw things 
> outside of your visible tv border, outside of the safe action area.  You 
> would need at least a value of 30 (probably a bit more) for 
> OSD_OVERSCAN_X to make it look right.  Our overscan settings really 
> determine what Freevo thinks is the safe action area.
> 
> >>so yes it works, except that the freevo GUI is overscanning too far.
> 
> It sounds like your dxr3 is overscanning too far and you need to tell 
> Freevo just how much.
> 
> HTH,
> -Rob
> 
> 
> 
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