HI,
yeah, I've actually thought about this as well. Don't really see a reason 
why there isn't more collaborations done, such as Ten Pin Alley. Ask the 
developers themselves. :-)

The major problem about implementing this feature into the engine that was 
used to write Shades of Doom and GMA TAnk Commander is that David says it's 
not possible cause of the way the engine is written, and he probably doesn't 
want to overwrite it all. No wonder. :-)
Best wishes,
Lukas
----- Original Message ----- 
From: "ari" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <Gamers@audyssey.org>
Sent: Saturday, May 13, 2006 11:09 AM
Subject: Re: [Audyssey] Strategy Game Proposal


> Hi Thomas,
> I also understand your argument, but can't all you developers maybe 
> consider
> working on some cool games jointly, example you, Philip and David 
> Greenwood?
> Their is also a concept I'd like to mention, which I found in a magazine
> dealing with computers and computer games. Their are packages where a 
> person
> can design their own game levels, can Shades of Doom, Gma Tank Commander, 
> or
> other games incorporate this? What I mean by designing your own levels is,
> the person can virtually place passages, rooms, monsters, obstacles, and
> things in a level. I know that in Loan Wolf you can also design your own
> missions, they should incorporate this into Shades of Doom or Gma Tank
> Commander.
> Ari 


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