Hi Thomas,
You've certainly got a point here.  It brings me along to a project I've
spent some time on, and am contemplating expanding towards a fully
accessible game. Info is as follows:
Anyone heard of the console game called Empire? Empire is a game where you
play against up to 5 computer players.  Each starts off with one city on the
map.  Each city can produce one type of unit.
Units are:
Armies which can only move over land,
Fighter planes able to travel over land and sea, and ships of different
purposes, namely  Troop Transports, Destroyers, Submarines, Cruisers,
Aircraft Cariers, and Battle Ships.
It is a turn by turn game. Armies can move one block per round, fighters 4,
and ships 2.

Armies is the only entities that can concour cities. Once a new city is
concoured, you can assign it to produce whatever you want.
It is a war type stratagy game.  All units are displayed on the console
window using character representations. Your units are displayed in capital
letters, and the enemy units are lower case.  Further more, each player's
units are colour coded to distinguashe them from each other.
Now, I've played this game a lot using my braille display, but there's a lot
of people who doesn't have something like this, and using your jaws cursor
to interpret the screen is much to cumbersome.  So, I whent along and baught
the source code from the original creater of the game, and started
converting it to be more blind friendly.  This entailed stuff like spoken
informational messages, like City 1 completed an army, or enemy fighter
destroyed, your destroyer has 2 hits left.

Further more, when prompted to move a piece, the game will automatically
anounce stuff like:
Enemy city to the east, Enemy army to the north east, etc.

Now comes the big question: For me to build in a review system by which
blind players can review the map with the arrows, etc, will take a lot of
work, especially if I build in everything I've thought about so far. The
licence obtained by me when I bought the source code, however, implied that
I can modify the game for my own use, but cannot distribute it.

Now there seams to me two ways out of this one, namely to go ahead and hope
to keep under the radar, as you said, or to rewrite the game from the start,
using only the concept of the original game to guide me.  The seccond job is
obviously much more intricate, and because I'll have to do this part-time,
it will be a long-term project.  Now you guys know how it goes with this
stuff, if you get home from work, programming solutions for other people,
you most certainly aren't motivated to spend the rest of the day at home
with the same job, but if a subject interest you, you sometimes amaze
yourself. I wouldn't however do this if there's no interest in the rest of
the VI communaty though, for I can play the game as is, although certain
alterations would make it easier, for example, an automatic analysis of the
map to point you to the greatest consentration of enemy forces, etc.
Constantly reviewing the map with a braille display is actually verry
tyering.
Any thoughts on this?
Regards,
M.J.


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