just wait till you attempt to use it on a large scale program.
toy robbery is an example of this, and it fails miserably.

----- Original Message ----- 
From: "X-Sight Interactive" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" <[email protected]>
Sent: Wednesday, June 28, 2006 3:14 AM
Subject: Re: [Audyssey] toy robbery


>I thought you used xaudio for it. Anyway, comaudio seems to work fine for 
>me
> with 9 or 10 sounds playing at a time, for example in the production 
> sounds
> manager I made.
>
> Regards,
>
> damien
>
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of Liam Erven
> Sent: 28 June 2006 07:17
> To: Gamers Discussion list
> Subject: Re: [Audyssey] toy robbery
>
> what it is is com audio trying to use more buffers than audierre lets it.
> shrugs.  Don't use com audio as your main audio engine.  it's awesome for
> backgrounds and music
> ----- Original Message -----
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Wednesday, June 28, 2006 1:05 AM
> Subject: Re: [Audyssey] toy robbery
>
>
>> Hi, Nicol.
>> That error could be anything. That is what is known as a Windows
>> General Protection Fault. Basicly, it doesn't know what crashed the
> application.
>> Just that something crashed it.
>>
>>
>>
>> Nicol Oosthuizen wrote:
>>> NB: This email and its contents are subject to our email legal notice
>>> which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf
>>>
>>> ----
>>> HI
>>>
>>> When I play the great toy robbery on my machine which uses windows 98
>>> I got the following  error while playing:
>>>
>>> Toy,  this program has performed an illegal operation.
>>>
>>> I played for  a while, picking up toys and escaping from elves, and
>>> then after a while of playing, I got  the error.
>>>
>>> ON my mom's machine which uses xp the game works fine.
>>>
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>>
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