dx isn't that hard. Heck. I use it, and I'm not all that bright. ----- Original Message ----- From: "X-Sight Interactive" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" <[email protected]> Sent: Thursday, June 29, 2006 2:10 AM Subject: Re: [Audyssey] toy robbery
> I'm not dissing dx, but no-one can just expect me to learn a programming > language and just jump straight into dx - I need to learn the more basic > libraries first before I start jumping into things like that - that's all. > > Regards, > > Damien] > > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On > Behalf Of Thomas Ward > Sent: 29 June 2006 05:09 > To: Gamers Discussion list > Subject: Re: [Audyssey] toy robbery > > Sigh. Damien, I think you are over doing it some. There is simply no need > to > look at every library for sound, input, etc. DX does it all and one reason > Microsoft wrote it was so that game devs had a one stop shop for > everything > they need for gaming sound, input, networking, etc. > Back When Win 95 first came out there was no universal tool like DirectX > Gaming used. Game companies wrote there own audio and input handling > libraries or used basic Windows ones. Then, MS came out with DX, and the > gaming comunity switched to it and made it the standard by witch all other > gaming libs are compared to. > > > X-Sight Interactive wrote: >> No, I'm not hesitant. Like I said I'm closer with c++ now. I just need >> to make sure I'm as confident with that as I am at the moment with >> autoit. Now that I've got an understanding about how the syntax works, >> I can start looking more confidently at the msdn - if I can get hold >> of it - and look at all the different windows libraries to do with >> sound, input, windows, users, kernel libraries, mci, mdi, etc. >> although actually mci and mdi are vb - or maybe not. See how uncertain >> I am about these things - I need to get started up really. It'd be >> interesting to see how c++ copes with com objects. I could get my >> software to work with jaws. And then, the big, big, massive job of moving > all my software over to c++ now that's gonna be a job or two! Wo. >> >> Regards, >> >> Damien >> > > > _______________________________________________ > Gamers mailing list .. [email protected] To unsubscribe send E-mail to > [EMAIL PROTECTED] You can visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any > subscription changes via the web. > > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > > __________ NOD32 1.1631 (20060628) Information __________ > > This message was checked by NOD32 antivirus system. > http://www.eset.com > > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
