I don't think it was impatience from audio games users that caused alchemy to stop working on it, but I'm holding my tongue on this issue as I don't want to start a flame war.
----- Original Message ----- From: "Bryan Peterson" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Monday, July 03, 2006 1:39 PM Subject: Re: [Audyssey] The Final Conflict > First of all I don't think Thomas was expecting to acquire the rights to > Monty and Raceway when he was working on FC. Then it could also be that > people at AudioGames.net (who shall remain nameless because I'm a > respectful > kind of guy), were so impatient with Alchemy that they wanted Monty. So > maybe Thomas decided to finish the game. Then again it could also be that > he > was just plain fascinated with the idea. I agree that a developer should > work on as few titles at once as possible, but I think it's more of a > stress > thing. Some can handle more projects. Besides, it's not as though he'd set > release dates for any of these games. He's got plenty of time. Granted I > get > the impression he was farther along with FC than Monty so it would make > sense to us that he finished that first, but give him time. He hasn't let > us > down so far and there's no reason to think he'd start now. I want Final > Conflict just as much as you do. > As for weapons not being subtracted, I've never noticed that. Maybe it > doesn't happen right during combat but once all the ships were destroyed > I've always noticed that I'm down to however many torpedos etc that I > should > have. If I fired 200 photons I was always down to 100, immediately after > combat if not during. > > > > It ain't pretty when the pretty leaves you with no place to go. > > > > > >>From: "Robin Kipp" <[EMAIL PROTECTED]> >>Reply-To: Gamers Discussion list <[email protected]> >>To: "'Gamers Discussion list'" <[email protected]> >>Subject: Re: [Audyssey] The Final Conflict >>Date: Mon, 3 Jul 2006 11:56:46 +0200 >> >>Hi Thomas! >> >> > As for docking I believe it is discussed in the manual. If not >> > esentually use the autopilot system. It will set your proper >> > course and >> > speed to the selected Starbase, and once it comes in to >> > range, it will >> > dock with the station or ship of choice. (Note, make sure you >> > have the >> > STFC patch installed as the main install version has a >> > docking bug which >> > was fixed by the latest patch.) >> >>OK, I forgot to install the patch! :-) >> >> > As far as torpedoes remember you have two types of torpedoes. If you >> > fire all your quantums, but not your photons you would still have 300 >> > photons in stock. Otherwise I don't know what is happening on >> > your end. >> >>Hmmm, but it's like this: when I fire some phortons for example, I still >>have 300 left. It's the same with all weapons. >> >> > No one else has reported a bug of photons not being subtracted after >> > being fired. >> >>Hmmm, maybe everyone is happy about this bug, because you don't have to >>restock your ammo... :-) >> >> > Although, there is one thing, a feature not a bug, if you >> > fire all your >> > photons and it destroyed the enemy and still have say quantums in the >> > command list to be fired they will be canciled as there is no target >> > left to fire at. >> >>I know, but it's not like this. >> >> > Finally, as for purchasing and entering registration keys >> > currently the >> > registration and product activation code is disabled in the >> > demo. Main >> >>Why don't you make it possible for other people to purchase FC although >>it is a beta? There are no critical bugs and it's such a great game! >> >> > reason is this is a beta, a test release, and do to my heavy >> > work spent >> > on Monty I haven't gotten around to finishing up on sTFC, building my >> > shopping cart, and testing and debugging the product >> > activation system. >> >>I don't understand why you don't complete the games one by one. First >>finish FC, then start with Monty or USA Raceway - wouldn't that make >>more sense? >>Best regards, >>Robin. >> >> >> >>_______________________________________________ >>Gamers mailing list .. [email protected] >>To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>visit >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>any subscription changes via the web. > > _________________________________________________________________ > Express yourself instantly with MSN Messenger! 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