The only thing I can say on this is. You do have a working bait a of 
a game your working on. So that does show you have one getting ready 
for release. However, with monty. I didn't think you would get stuck 
with a game that was told to everyone was there, and come to find out 
wasn't just like the rest of his promisers. Rewriting a game from 
scratch in a different code ain't easy. As far as all that hate mail. 
Well look who they dealt with in past. A person that never knew what 
was doing or when. And your dealing with his screw ups just fine. 
Your modification to the game will make it better then original 
promise. So the people out there should just mellow out, and play 
what you do show. Giving you the bug reports as asked for, and let 
you come out with a cool game for all.
Your doing good Tom, and today is holiday, so get off the box and be 
with family!

At 01:22 AM 7/4/2006, you wrote:
>Hi, Robin.
>The private beta team, and I really tested the STFC game core rather
>extensively and none of us have ever seen the torpedo issue. I'll look
>at it, but code wize it looks fine.
>As for why I haulted STFC to work on Monty has to do with end users.
>When I acquired the rights to Monty I immediately got all of James
>North's hate mail, and people wanting the game now, now, now, or money
>back right now, now, now.
>Getting Monty well on it's way, showing people I can do it, will do it,
>etc is a stress releaver. People have something to look at good or bad
>and say that USA Games may have Monty but we are not the same as
>Alchemy. It's money and politics at it's best.
>
>
>
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Tim
trouble
Blindeudora list owner.
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