ah. yes i suppose you're right, i don't have much experience in proper programming. i suppose that's why i struggle a lot. then again i should know more as time goes on as i learn new technique and things. do any of you guys think i'll make it?
regards, damien ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Tuesday, September 05, 2006 12:20 AM Subject: Re: [Audyssey] Game development was intro > Hi Damien, > That is true. DirectX is better and easier to program with for games and > multimedia. I think you are getting things confused do to your personal > lack of programming experience. So let me clarify things. > Let us say you are writing a game. You are going to want to use DirectX > for your graphics, sound, input handling, etc... However, DirectX may > not be all that is needed. Let us say you need some settings dialogs for > setting game settings etc... Then, you will likely need stuff from the > win32 API to build the dialog boxes and to save and restore games etc... > So in all what I am saying use DirectX in your C++ applications, but > there is still some Win32 stuff you may need in the game as well. > > > > x-sight interactive wrote: > > hmm? interesting. when i brought that comment up a few months ago i got > > replies back saying that direct x was a lot better and easier to program > > with. > > > > regards, > > > > damien > > > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
