ah. yes i suppose you're right, i don't have much experience in proper
programming. i suppose that's why i struggle a lot. then again i should know
more as time goes on as i learn new technique and things.
do any of you guys think i'll make it?

regards,

damien




----- Original Message -----
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, September 05, 2006 12:20 AM
Subject: Re: [Audyssey] Game development was intro


> Hi Damien,
> That is true. DirectX is better and easier to program with for games and
> multimedia.  I think you are getting things confused do to your personal
> lack of programming experience. So let me clarify things.
> Let us say you are writing a game. You are going to want to use DirectX
> for your graphics, sound, input handling, etc... However, DirectX may
> not be all that is needed. Let us say you need some settings dialogs for
> setting game settings etc... Then, you will likely need stuff from the
> win32 API to build the dialog boxes and to save and restore games etc...
> So in all what I am saying use DirectX in your C++ applications, but
> there is still some Win32 stuff you may need in the game as well.
>
>
>
> x-sight interactive wrote:
> > hmm? interesting. when i brought that comment up a few months ago i got
> > replies back saying that direct x was a lot better and easier to program
> > with.
> >
> > regards,
> >
> > damien
> >
>
>
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>



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