well I have dotnet 1 and 2. It will be good if dotnet 1 and 2 are made part of windows though as well as directx 9c. One thing that would be nice would be if you had c# as part of the os. Linux has c as part of the os. Or at least a compiler. ms dos has basic. qbasic I mean. win 95 had qbasic. Would be good if win vista had c# in it. At 09:48 a.m. 5/09/2006, you wrote: >Hi Damien, >First, if you are using DirectX 8 with VB.NET no wonder you are getting >a crash dialog. You aren't suppose to use DirectX 8 with VB.NET. You >need DirectX 9.0C SDK, and nothing earlier. >Second, While it is true the entire .NET framework is large, 30 MB of >libraries, bare in mind that .NET is becoming a core part of the Windows >operating system, and will be included in Windows Vista as a core part >of the os. So games written with .NET framework 2 should just install >and run on Vista out of the box. >With older operating systems like Win 98 before .NET was written >naturally Microsoft has a Windows update for 98, ME, 2000 etc which >upgrades them, but generally speaking it is a one time upgrade provided >no new new major versions hasn't come out. FYI. .NET 2 will run v1.1 and >1.0 .NET apps provided they were not locked to an installer which >searches only for a specific build number of .NET. >Third, you said you have more libraries than our necessary you are >cutting .NET short. Actually, what MS has done is packed everything most >applications need in to a nice set of libraries which are easy to >understand, program with, and bare in mind .NET apps are not a "compiled >binary as much as are converted to a runtime language, (MSIL.) Like Java >all apps need a runtime environment which makes the application quickly >portable across operating systems, devices, etc without a recompile. >Packing it all in to a 30 to 50 MB runtime for portability which most >developers sees is the way of the future for programs. >Fourth, as for your comments about C++ only needing DirectX that isn't >always true. There are allot of libraries you can include from the Win32 >API in your game, and those dll files are already preinstalled as a >part of the Windows os already. > > > >x-sight interactive wrote: > > thing is though with all these .net applications is you need more libraries > > than are necessary. that's the only problem i find, net framework > this, data > > access components that, microsoft xml the other, bearing in mind that on > > some systems, mine included, a program written in vb.net that uses direct x > > 8 and the net framework tends to bring up one of those crash dialogs. > > > > at least with a language like c++ the only real essential library you need, > > like one written in vb6, is direct x, and i don't know how you guys feel > > about this, but it must be the right version. if you go too early you'll be > > very limited, but if you go too late then it's going to be a bit of a pain > > for the average computer user, let's just say. of course the other thing is > > some people are just very cautious with upgrades, not only because of > > security, but privacy and compatibility also. > > > > regards, > > > > damien > > > > >_______________________________________________ >Gamers mailing list .. Gamers@audyssey.org >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web. > > >-- >No virus found in this incoming message. >Checked by AVG Free Edition. >Version: 7.1.405 / Virus Database: 268.11.7/437 - Release Date: 4/09/2006
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