Hi Tom,
There is a lot of good and bad points for both paths you suggest. 
Personally, I like the ability to have variety, and just playing the popular 
ships would get old after a while.
The truth will set you free...
Jesus of Nazareth  33 AD
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, September 15, 2006 11:34 AM
Subject: [Audyssey] STFC generic vs popular starships.


> Hi all,
> While I am working on the design documentation for the real time Trek
> game I'm wondering about something. While there are several classes of
> starships I can include in the game most of the ships are unfamiliar to
> all but the true Star Trek follower. Here is an example of what I mean.
> There is the Sovereign-class, and the most popular ship of the class is
> Enterprise E. My guess is most people are going to want to be Enterprise
> and ignore any other ships of the class such as Monarchy, Seleya, etc in
> favor of the ship they know. Although, game play using either of the
> ships would be identical. However, it might be a change of pace to play
> out an adventure for a ship we don't know as well.
> On the other hand we have other classes such as the Intrepid. The most
> popular ship of that class is U.S.S. Voyager. However, I have seen other
> ones mentioned or seen briefly on DS9 during the dominion war such as
> the U.S.S. Haden.
> Bottom line is do you guys like the option of choosing less known ships
> or would you rather I just use the most popular ship of each class and
> pick from those. For example, Defiant, Enterprise, Voyager, etc...
> If we use less known ships as well like Seleya it won't preform any
> different from Enterprise, but have a different name. If I added other
> Intrepid class ships like Hayden and Itasca they will perform the same
> as Voyager, but be a different ship.
> Since we are talking about multiple ships and classes do you guys want a
> wide range of classes to pick from. For example, the Excelsior-class is
> a very old class, but they were used clear up in to the DS9 era ships
> like U.S.S. Pendragon. They aren't as well armed as the Sovereign-class,
> are better armed than the Intrepid-class, but are very slow compared to
> modern standards. Most modern designs do warp 9.7 and above with the
> Excelsiors only doing warp 9.4. However, all Excelsior-Class ships in
> the TNG and DS9 era have been upgraded with the Type X phaser array and
> carry a torpedo payload of 120. Double that of the Intrepid-Class,
> probably good enough for a slug fight, but not good if speed is critical
> to the mission.
> Then, you have the Saber-Class frigates. From all I have read on them
> they are pretty much like an Intrepid-Class armourment and speed wise,
> but rather than just photons some of them carry quantums as well.
> So anothr question is how much does difference matter? Are you guys more
> interested in justplaying the popular ships we know and love or are you
> interested more in a true sim style game where you can basicly make up
> your ship with all the features you want based on known classes, and you
> can pick class and name of your ship?
>
>
>
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