I would like to see a full array  of ships.  I think it would be cool to
play a chess type of game where you set up all the pieces, and you play the
flag ship.  While the game is running you are able to command other ships as
well as the one you are currently running.  It would be a cool multi player
experience.  The person who is good at running this (commander) would be the
one who controls all teams).

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Friday, September 15, 2006 10:35 AM
To: Gamers Discussion list
Subject: [Audyssey] STFC generic vs popular starships.

Hi all,
While I am working on the design documentation for the real time Trek 
game I'm wondering about something. While there are several classes of 
starships I can include in the game most of the ships are unfamiliar to 
all but the true Star Trek follower. Here is an example of what I mean.
There is the Sovereign-class, and the most popular ship of the class is 
Enterprise E. My guess is most people are going to want to be Enterprise 
and ignore any other ships of the class such as Monarchy, Seleya, etc in 
favor of the ship they know. Although, game play using either of the 
ships would be identical. However, it might be a change of pace to play 
out an adventure for a ship we don't know as well.
On the other hand we have other classes such as the Intrepid. The most 
popular ship of that class is U.S.S. Voyager. However, I have seen other 
ones mentioned or seen briefly on DS9 during the dominion war such as 
the U.S.S. Haden.
Bottom line is do you guys like the option of choosing less known ships 
or would you rather I just use the most popular ship of each class and 
pick from those. For example, Defiant, Enterprise, Voyager, etc...
If we use less known ships as well like Seleya it won't preform any 
different from Enterprise, but have a different name. If I added other 
Intrepid class ships like Hayden and Itasca they will perform the same 
as Voyager, but be a different ship.
Since we are talking about multiple ships and classes do you guys want a 
wide range of classes to pick from. For example, the Excelsior-class is 
a very old class, but they were used clear up in to the DS9 era ships 
like U.S.S. Pendragon. They aren't as well armed as the Sovereign-class, 
are better armed than the Intrepid-class, but are very slow compared to 
modern standards. Most modern designs do warp 9.7 and above with the 
Excelsiors only doing warp 9.4. However, all Excelsior-Class ships in 
the TNG and DS9 era have been upgraded with the Type X phaser array and 
carry a torpedo payload of 120. Double that of the Intrepid-Class, 
probably good enough for a slug fight, but not good if speed is critical 
to the mission.
Then, you have the Saber-Class frigates. From all I have read on them 
they are pretty much like an Intrepid-Class armourment and speed wise, 
but rather than just photons some of them carry quantums as well.
So anothr question is how much does difference matter? Are you guys more 
interested in justplaying the popular ships we know and love or are you 
interested more in a true sim style game where you can basicly make up 
your ship with all the features you want based on known classes, and you 
can pick class and name of your ship?



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