Hi Allan,
I do see where you are coming from, but for the moment I am basing the 
game on cannon figures I know of or have researched on the ships. That 
is why I am classifying this a flight simulation since I am attempting 
to mottle the real life Star Trek ships we see on the show as closely as 
possible.
You are absolutely right Enterprise E would be the primary choice in a 
fight with it's superior firepower and obviously superior shielding. 
However, that is the easy way of playing the game. Not all the fun in a 
game is picking the biggest, most baddist, most kickbutt ship and going 
to town against your enemies.
If you pick say the Farragut, an Excelsior-Class, it is obviously one of 
the under dogs in the Fed fleet and is a century out of date. However, 
someone might have allot of fun trying to face off with a superior force 
with a ship that is majorly out matched in speed, shielding, and firepower.
Don't forget the Sutherland has a weapons load similar to the 
Enterprise. She would do well in a fight, but her shield rating is 
rather average across the board, and warp speed is also average. No real 
advantages except brute firepower.
I'm sure by now you are asking so what is the point of all of the ships 
with no real major definable strength or weakness. My thoughts on that 
question is that every ship will give you a slightly different game. 
Some ships have better shielding than others. Some have better speed 
than others. Some ships have superior firepower over others. Depending 
on which ship you get it will alter your playing experience and you will 
end up trying to figure out how to win the game with that particular 
ships unique strengths and weaknesses.
Let's look at the Bellerophon which is Voyager's sister ship in the 
Intrepid-Class. Since it is a science/explorer type ship it does have 
better sensor equipment, less weapons, and superior speed. So you 
wouldn't want to stop to fight every enemy and hit just your major 
targets, and use your speed advantage to out run those you don't wish to 
engage.
I'd also like to point out one last point that I didn't include all the 
data I have on these ships in my email. Just the major tactical data. 
Some ships have greater torpedo ranges than others. Some have better 
phaser ranges than others. Some have slightly better sensor equipment 
than others. It so happens the Sovereign-Class and the Prometheus-Class 
which are Starfleet's newist ships have almost the best of everything in 
almost every catagory.
In the end you may want to try a game where brains verses bron, or you 
might want to play a game bron verses bron.


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