Hi Allan, I do see where you are coming from, but for the moment I am basing the game on cannon figures I know of or have researched on the ships. That is why I am classifying this a flight simulation since I am attempting to mottle the real life Star Trek ships we see on the show as closely as possible. You are absolutely right Enterprise E would be the primary choice in a fight with it's superior firepower and obviously superior shielding. However, that is the easy way of playing the game. Not all the fun in a game is picking the biggest, most baddist, most kickbutt ship and going to town against your enemies. If you pick say the Farragut, an Excelsior-Class, it is obviously one of the under dogs in the Fed fleet and is a century out of date. However, someone might have allot of fun trying to face off with a superior force with a ship that is majorly out matched in speed, shielding, and firepower. Don't forget the Sutherland has a weapons load similar to the Enterprise. She would do well in a fight, but her shield rating is rather average across the board, and warp speed is also average. No real advantages except brute firepower. I'm sure by now you are asking so what is the point of all of the ships with no real major definable strength or weakness. My thoughts on that question is that every ship will give you a slightly different game. Some ships have better shielding than others. Some have better speed than others. Some ships have superior firepower over others. Depending on which ship you get it will alter your playing experience and you will end up trying to figure out how to win the game with that particular ships unique strengths and weaknesses. Let's look at the Bellerophon which is Voyager's sister ship in the Intrepid-Class. Since it is a science/explorer type ship it does have better sensor equipment, less weapons, and superior speed. So you wouldn't want to stop to fight every enemy and hit just your major targets, and use your speed advantage to out run those you don't wish to engage. I'd also like to point out one last point that I didn't include all the data I have on these ships in my email. Just the major tactical data. Some ships have greater torpedo ranges than others. Some have better phaser ranges than others. Some have slightly better sensor equipment than others. It so happens the Sovereign-Class and the Prometheus-Class which are Starfleet's newist ships have almost the best of everything in almost every catagory. In the end you may want to try a game where brains verses bron, or you might want to play a game bron verses bron.
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