Hi Gary, I have placed my answers below in the body of your message. Gary Wittington wrote: Hi Tom. It sounds like your building from the chassis up.
That would be an adiquit description of what is happening with Raceway. Most of the game is under going a major rewrite and revision. Why not just have the driver's name editable? Short and simple answer is because I am not using a qualified Sapi TTS engine such as MS Sapi or AT&T Natural Speech directly, but am using prerecorded wav clips of a tts engine talking. The end result is everything has to be static. I am hoping that once can resume a season schedule at different times and not have to restart completely anew. When you exit Raceway it saves your place automaticly in the season. When you start Raceway again simply go to continue season to pickup where you left off in that season. If a gamer wants to restart a season reply then that too sure be an option. If you want to restart a season from the beginning go to start new season, and a new season will be created for the player. 1. a way to save the game in the middle of a race. I am sure this would be manditory for 500 mile races, or any race that would take a substantial amount of time to complete. Now, when ever a race has to be saved, I know it would be a lot of work and programming to have all the elements in the race to be saved like where the cars are at on the track and so forth. Actually, it isn't as complex as you might think. In the .NET languages such as C# there is called serialized objects. What this means that everything about an object, say a car, can be written out and saved to a data file. As soon as the file is loaded in the object then can retrieve the exact state it was in before the save took place. So in short all needs to be done is write a save function that gets the state of all the cars, tracks, etc and write it out to a save file. Then, write a function that retrieves the state of every object. That feature can be done in about a day. If a race is to be save, just make it be like a Yellow flag or a red flag condition. This way when the game is saving the race it only needs to know which cars are still in the race what laps there are on and what are there rankings to the leader. Then when the race is restored the info can be retrieved. A red flag condition would certainly fit the situation. Also for anytime when the pause key is pressed. Of course other thing to put in the options is the number of laps and number of cars to be included in the race format. We will have to see about that. For example, I don't believe Raceway is going to be able to have the triditional 43 cars on the track. Especially, if you want all the cars to have all the proper sounds of squeeling tires, crashes, engines, etc... There is only so many sound effects I can load before the buffers begin messing up performence and having sounds cut out completely do to memory and other issues. This is why I hesitate to give an end user that much control over amount of cars that can be on the road. As for choosing milage Nascar sets the rules for that. In the same way Raceway should be given charge of how many laps and milage is required to complete a race. _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
