Hi Gary,
I have placed my answers below in the body of your message.

Gary Wittington wrote:
Hi Tom.
It sounds like your building from the chassis up.

That would be an adiquit description of what is happening with Raceway. 
Most of the game is under going a major rewrite and revision.

Why not just have the driver's name editable?

Short and simple answer is because I am not using a qualified Sapi TTS 
engine such as MS Sapi or AT&T Natural Speech directly, but am using 
prerecorded wav clips of a tts engine talking. The end result is 
everything has to be static.


  I am hoping that once can resume a season  schedule at different
times and not have to restart completely anew.

When you exit Raceway it saves your place automaticly in the season. 
When you start Raceway again simply go to continue season to pickup 
where you left off in that season.

  If a  gamer wants to restart a season
reply then that too sure be an option.

If you want to restart a season from the beginning go to start new 
season, and a new season will be created for the player.

1.  a way to save the game in the middle of a race.

I am sure this would be manditory for 500 mile races, or any race that 
would take a substantial amount of time to complete.

Now, when ever a race has to be saved,  I know it would be a lot of 
work  and programming
to have all the elements in the race to be saved like where  the cars 
are at on the
track and so forth.

Actually, it isn't as complex as you might think. In the .NET languages 
such as C# there is called serialized objects. What this means that 
everything about an object, say a car, can be written out and saved  to 
a data file. As soon as the file is loaded in the object then can 
retrieve the exact state it was in before the save took place. So in 
short all needs to be done is write a save function that gets the state 
of all the cars, tracks, etc and write it out to a save file. Then, 
write a function that retrieves the state of every object. That feature 
can be done in about a day.

  If a race is to be save, just  make it be like a Yellow flag
or a red flag condition.  This way when the  game is saving the race it 
only needs
to know which cars are still in the  race what laps there are on and 
what are there
rankings to the leader.  Then  when the race is restored the info can be 
retrieved.

A red flag condition would certainly fit the situation. Also for anytime 
when the pause key is pressed.

 Of course other thing to put in the options is the number of  laps and 
number of cars
to be included in the race format.

We will have to see about that. For example, I don't believe Raceway is 
going to be able to have the triditional 43 cars on the track. 
Especially, if you want all the cars to have all the proper sounds of 
squeeling tires, crashes, engines, etc...
There is only so many sound effects I can load before the buffers begin 
messing up performence and having sounds cut out completely do to memory 
and other issues.
This is why I hesitate to give an end user that much control over amount 
of cars that can be on the road.
As for choosing milage Nascar sets the rules for that. In the same way 
Raceway should be given charge of how many laps and milage is required 
to complete a race.


_______________________________________________
Gamers mailing list .. [email protected]
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.

Reply via email to