Hi Cara, Yeah, I think community driven would be better. If we could get someone to donate the key generator to Audyssey.org I'd be happy to host the setup files for the games, and generate keys for the public as a free service. As you said yourself we the community have to help each other in order to make this community not only to survive but to thrive in the face of adversity.
In this case the entire community can chip in to help these games. If I can figure out how to crack the blasted security on the sounds and music for the various games we could actually write free open source versions of the games and port them to Mac, iOS, and Linux as well as produce new versions for Windows 7/Windows 8. By releasing them as open source everyone can help with the coding if they want and if not can use them as educational materials. The only question would be what language to write them in. I think for all practical purposes writing them in C# .NET and then using the Mono Framework would be the best way to develop them as thanks to Mono C# .NET code is very cross-platform portable these days. There is even a version of Mono for iOS I believe. Although, it isn't free as the versions for Windows, Mac, and Linux are. Alternatively writing them in C++ wouldn't be as portable as C# .NET, but might actually run better and wouldn't require that .NET or Mono be installed on the host machine. All that would be needed is porting them to Object C for iOS which isn't too complicated I've heard. Any thoughts? Cheers! On 4/19/13, Cara Quinn <[email protected]> wrote: > Thomas, yes! these are the sorts of ideas we need more of! :) This is what > I'm talkin' about! :) > > I think Shaun actually also brought this up as a possibility and it crossed > my mind too but you two beat me to it! :) So thank you for suggesting this. > I think something like this would be a terrific idea. > > Sure it would be great to have one of us own the company but community > driven would even be better… > > If we all chipped in a little bit we might be able to not only raise the $75 > but perhaps even make it worth Justin's consideration of making the code > available. -Just a thought… I wonder if the community would be interested in > this?… > > Thanks, > > Cara :) > --- --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
