Hi Decota.

I'm afraid I simply do not agree that your catagorizations of what is or is not an audio game are so easy as you suggest, indeed one thing that studdying philosophy has taught me is that rigid classifications are a sure fire way to desaster.

Take the BG games for instance. They have a fully graphical interface, so by your deffinition they are vvideo games, yet they also contain audio for important game events and output to sapi. so what are they? I'm afraid your calling what I say "Bs" does not change the point at hand.

Likewise, you talk about "accessible parts in an inaccessible game" well what is accessible? I have spent the last five years writing on that question and the ultimate answer I came with is that found in the database guidelines, namely, equal effort. As I said, you could! freely claime that original super mario brothers is accessible. There are sounds of jumps, walking, hitting monsters etc which nintendo inserted into the game, and it is undeniable that some blind people have learnt by timing to play through levels on original Super Mario brothers. This however is not! due to anything on the half of nintendo, rather it is simply because some people have what is super human patience, and I would not see mainstream companies get the credit for doing nothing when in effect the credit belongs to those individuals who do! exert massive amounts of effort to play games, despite missing %80 of the games' information.

You also seem to have a slightly off idea of actually how! efforts to contact mainstream companies work. Since it is practically impossible to contact the developement section of Capcom, intendo etc (believe me, I've tried), the contact needs to be more formal, thus such conversations are not! done by E-mail, but by direct consultation at various conferences, or through press and the media such as the reporter who recently gained information on access to games.

I have done some of this sort of work myself, and Richard and Sander webmasters of audiogames.net do far more, since ultimately big coorporations are not going to listen to any individual, but may! listen to formal groups such as the game accessibility special interest group.

i do take the point that times have changed, however to me, this is even more! a chance to include and contact indi developers, since the Iphone and other systems are where such developements happen and it's by the indi developers that I personally believe we'll see changes in the future, and this is also why I'm adamant that all those indi devs who have! made changes to their games, whatever those changes be get the credit and recognition they deserve from the community.

while I do take your point about game audio, to me that is not something which should be done by altering the community and the site attached to it, but by going out! into the mainstream indi game community and participating.

Beware the grue!

Dark.

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