Hi Decota.
I'm afraid I simply do not agree that your catagorizations of what is or is
not an audio game are so easy as you suggest, indeed one thing that
studdying philosophy has taught me is that rigid classifications are a sure
fire way to desaster.
Take the BG games for instance. They have a fully graphical interface, so by
your deffinition they are vvideo games, yet they also contain audio for
important game events and output to sapi. so what are they? I'm afraid your
calling what I say "Bs" does not change the point at hand.
Likewise, you talk about "accessible parts in an inaccessible game" well
what is accessible? I have spent the last five years writing on that
question and the ultimate answer I came with is that found in the database
guidelines, namely, equal effort. As I said, you could! freely claime that
original super mario brothers is accessible. There are sounds of jumps,
walking, hitting monsters etc which nintendo inserted into the game, and it
is undeniable that some blind people have learnt by timing to play through
levels on original Super Mario brothers. This however is not! due to
anything on the half of nintendo, rather it is simply because some people
have what is super human patience, and I would not see mainstream companies
get the credit for doing nothing when in effect the credit belongs to those
individuals who do! exert massive amounts of effort to play games, despite
missing %80 of the games' information.
You also seem to have a slightly off idea of actually how! efforts to
contact mainstream companies work. Since it is practically impossible to
contact the developement section of Capcom, intendo etc (believe me, I've
tried), the contact needs to be more formal, thus such conversations are
not! done by E-mail, but by direct consultation at various conferences, or
through press and the media such as the reporter who recently gained
information on access to games.
I have done some of this sort of work myself, and Richard and Sander
webmasters of audiogames.net do far more, since ultimately big coorporations
are not going to listen to any individual, but may! listen to formal groups
such as the game accessibility special interest group.
i do take the point that times have changed, however to me, this is even
more! a chance to include and contact indi developers, since the Iphone and
other systems are where such developements happen and it's by the indi
developers that I personally believe we'll see changes in the future, and
this is also why I'm adamant that all those indi devs who have! made changes
to their games, whatever those changes be get the credit and recognition
they deserve from the community.
while I do take your point about game audio, to me that is not something
which should be done by altering the community and the site attached to it,
but by going out! into the mainstream indi game community and participating.
Beware the grue!
Dark.
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