Hi Tyler, The problem is that Java gets very fussy depending on platform and JRE. Yeah, I know its big selling point is that it is suppose to be cross-platform, easy to port from platform to platform without being recompiled, but the reality is that Java programs need to be updated, tested, and debugged on various platforms and devices. This is especially true if you develop it using the official JDK from Oracle, and your end user is running the OpenJava JRE for Linux which is not 100% compatible with the Oracle JRE.
Besides you can'tcreate certain games for a web browser in the first place. Lets say you want to make a game like Quake in Java with Joal, the OpenAL wrapper, Jinput, and so on. You are not going to want to pack all that into a massive applet. You are going to want to make an installable game for it. Cheers! On 6/5/13, Tyler <[email protected]> wrote: > What about web browser games in a compiled language like Java? I heard that > Java applets were > pretty big; they were in 2006, and I haven't seen much change. Web browsers > are changing, but I > don't think the JVM went away yet. > Tyler Z --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
