Hi denis.
just read the article.
Its quite good.
One of my frustrations I have is actually finding more content.
I have brought or at least owned or at least played on others systems
amost 99% of all blind games in existance.
One thing the article did not touch on was the bgt and other toolkit
engines making it easier for the average user to put together a game.
In fact this is the reason I still can find the occational game.
I am in fact testing one such game series right now called deathmatch.
And I can appreciate how hard it is to develop games for the blind I
am not programming it but at the same time I am previding sfx and
beta testing things as well as extra things.
I am not even hacking it and its hard enough.
The article was vary well written and definately an enjoyable read.
As for a cure for blindness that is probably as far off as a mainstream game.
while some conditions such as genetic blindness and maybe detatched
retena can be prevented/handled right now.
at least with my condition once its detatched for long enough ie
since birth me being 31 there is no way to actually even get that fixed.
And its all cash for the big companies.
If anything I suspect that in another hundred years or so we will
probably loose a lot of the startup developers that have been moving along.
Most have lives that mean they can't produce that much all the time.
So I think we may depend on the toolkit engines more and more.
And even eventually that to may dry up.
I used to think the blind gaming industry could continue at a sertain level.
And while bits of it are moving quite quickly I have seen the
gaming industry almost stopped barely ticking over sertainly not as
fast paced as it was in the beginning and I have been on here since
1995 which is vary close to that beginning.
I do see the end of all blind gaming though.
We are only moving right now because of muds, web based games,
opensource games, free games and those created by the engines and other kits.
True there are still a bunch of the devs that still produce
games, and a few core ones still continue for now.
What is a major concern is that no really new big names are replacing
the older ones.
Once the main comercial devs go, that will be it.
I don't mean that I will see the end of gaming, I am sure that for
the next 1-300 years blind gaming will find a way to continue
slowly grinding along.
But unless there is some big push wether it be mainstreaming or
funding, I think its prity much going to die.
Lets face it, blind game development is not a job.
Unless you make expensive software brought by governments for the
blind to use like jaws there is no cash in it really.
I do think that if the gaming community is to survive that a lot of
it at least for a while will exist on the iphone and android devices.
I am not sure about pc users, even mainstream games have been moving
away from pcs and into consoles.
some newer consoles like the nvidia shield are supposed to be android
which in theory means you could run apps but even then, mostly its
geared for sight.
In the old days I remember playing audioquake with the jedy quake and
overkill mods but really never managed to comnplete an entire game
successfully.
Its also interesting to note that aprone and swamp and the see monkey
were not mentioned as that is definately one approach in the next
direction for the gaming platforms for the blind.
I suspect that at the end of it all the industry will not die but it
will probably slump its already moving at least to the outside user
like myself quite slowly though only those at the core will know of
its actual speed.
At 02:48 PM 8/7/2013, you wrote:
Hey all, Richard Moss just put up a really long, really good article
on blind gaming. A lot of the games that come up here are mentioned.
It's totally worth a read. The link is:
http://www.polygon.com/features/2013/8/6/4550490/blind-games-rock-vibe
Dennis Towne
Alter Aeon MUD
http://www.alteraeon.com
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