hmmm what formats have you found.
I am not so keen with open al/ sfml after the disaster with panning and program crashes we had with some of the mota betas.
now if only we could get panning right so it panned ok that would be fine.
with most panning as long as it went left and right that was fine, however with jumps and such there needs to be the entire stereo image thing.
And not everyone has 3d hardware.

At 09:03 AM 9/14/2013, you wrote:
Hi Phil,

Thanks for the update. David Greenwood had said something similar to
me in the past when this subject came up on another list, and I'm glad
he has found a way to work with DirectSound and make it work on newer
platforms. As for myself USA Games is looking into other alternatives
to DirectSound at the moment.

Cheers!

On 9/13/13, Phil Vlasak <[email protected]> wrote:
> Hi Folks,
> David Greenwood has a fix for his DirectSound issues, however he is still
> adding features to the game engine so hasn't released a patch for Shades of
>
> Doom Tank Commander and my Sarah, Harry Potter game yet.
>   The beta test version I have makes sounds pann better on Vista, Windows 7
>
> and 8.
> As soon as he sends me the final engine, I can finish updating Sarah.
> Phil
> Phil Vlasak
> [email protected]
> [email protected]
>
> ----- Original Message -----
> From: "Thomas Ward" <[email protected]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Thursday, September 12, 2013 9:15 PM
> Subject: Re: [Audyssey] A Note to XP users
>
>
>> Hi Ken,
>>
>> He must have as Swamp works well here to, but I know a lot of
>> accessible games like Shades of Doom have problems on Windows 7. there
>> are probably workarounds for DirectSound issues, but its usually just
>> best to avoid them to begin with.
>
>
> ---
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