Hi Josh, Professionally speaking C++ has many more advantages for game programming. Better documentation, more pros use it, extremely flexable, more widely supported, and so on. VB 6 documentation is crappy at best, not widely supported by pro game devs, and unlike C++ is pretty propriatary. Yet amung accessible game developers VB has a larger apeal do to the fact it has a less of a learning curve. However, I am using C#.NET, called C-Sharp, which I find is actually the happy medium. It is new, quite flexable, is growing in popularity amung pro developers, has a C++ style without being as complex as C++, and I think is the next generation newbies language.
Josh wrote: > do most of you use visual basic6 for game creation or does c++ work better > for that sort of thing? > > Josh > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
