Hi Josh,
Professionally speaking C++ has many more advantages for game 
programming. Better documentation, more pros use it, extremely flexable, 
more widely supported, and so on. VB 6 documentation is crappy at best, 
not widely supported by pro game devs, and unlike C++ is pretty 
propriatary. Yet amung accessible game developers VB has a larger apeal 
do to the fact it has a less of a learning curve.
However, I am using C#.NET, called C-Sharp, which I find is actually the 
happy medium. It is new, quite flexable, is growing in popularity amung 
pro developers, has a C++ style without being as complex as C++, and I 
think is the next generation newbies language.


Josh wrote:
> do most of you use visual basic6 for game creation or does c++ work better 
> for that sort of thing?
>
> Josh
>   


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