Oh, I have to admit that I love horror and a certain amount of violence. It gets the adrenaline flowing and scares the crud out of me, and i get a rush. If I still get a rush from it, and I play the same amount at the same level, I suppose I’m not getting terribly desensitized. :)
Teresa "Outside of a dog, a book is a man's best friend. Inside of a dog, it's too dark to read."--Groucho Marx On Dec 15, 2013, at 11:23 AM, Ulysses Garcia <birdlover2...@hotmail.com> wrote: > How do you define a monster, in theory? > A monster is a dehumanised creature with characteristics of evil. A zombie is > a legendary creature from which a human once died. When it comes to playing > things to dehumanising a creature, it allows us to feel less tender-hearted > towards that creature so we can destroy it. > Myself, games that entail any form of violence I steer-clear unless they have > puzzles (like the ones you stated). The point here is to have as minimal > amount of violence. > On 12/15/2013 11:18 AM, Teresa Cochran wrote: >> I don’t think games have to be about killing people. Killing monsters and >> zombies is fine. :) Or you could make it somewhat abstract and have to react >> to something in a split second. Change reaction comes to mind. It has some >> elements of both a puzzle and a shooter. I play that game quite a bit, too. >> >> Teresa >> >> "Outside of a dog, a book is a man's best friend. Inside of a dog, it's too >> dark to read."--Groucho Marx >> >> On Dec 15, 2013, at 11:03 AM, Ulysses Garcia <birdlover2...@hotmail.com> >> wrote: >> >>> I am not sure how the genre of games are classified, but I do know one >>> thing for certain, there has been a lot of controversy about violence and >>> stuff like that over games like this, and in my previous research I >>> discovered that the long you are exposed to it, the more hard-wired it is >>> going to be in your brain. >>> Also, there is an upside to this. It allows you to increase and boost your >>> decision-making mechanisms. On a television news cast I watched one day >>> they discovered that people who played these kinds of games had shorter >>> reacting time to real-life threats. >>> In conclusion, violent games should not be played to any extreme that it >>> will force your attitudes to change, but should be played at a level of >>> moderation. >>> On 12/15/2013 10:49 AM, Teresa Cochran wrote: >>>> This topic has come up on another thread, and it jogged my memory of >>>> seeing an interesting article while looking at some other things. I find >>>> this fascinating. >>>> http://tinyurl.com/FirstPersonPsych >>>> >>>> Teresa >>>> >>>> "Everything is interesting if you go into it deeply enough."--Richard P. >>>> Feynman >>>> >>>> >>>> --- >>>> Gamers mailing list __ Gamers@audyssey.org >>>> If you want to leave the list, send E-mail to >>>> gamers-unsubscr...@audyssey.org. >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/gamers@audyssey.org. >>>> If you have any questions or concerns regarding the management of the list, >>>> please send E-mail to gamers-ow...@audyssey.org. >>>> >>>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gamers@audyssey.org. >>> If you have any questions or concerns regarding the management of the list, >>> please send E-mail to gamers-ow...@audyssey.org. >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.