Hi Jacob,

Yes, I have noticed that myself. Explore by Touch is necessary for
examining the screen and doing a lot of useful things on an Android
phone or tablet, but it hijacks the touchscreen so it makes it
difficult to implement various gestures and commands for games etc. An
alternative is to simply turn off Talkback while playing and use TTS,
but as I have discussed in a previous post that is not always the most
desirable option.

Let's take for example a game that could be made universally
accessible like Hangman. If designed with a decent text display it
could be accessible to someone sighted, deaf, deaf-blind, and blind
through that text display. However, the minute developer chooses to
get rid of that text display and depend exclusively on audio output
such as TTS automatically they are making the game inaccessible to
both deaf and deaf-blind end users, and there is no need for that to
happen. What needs to happen is Google needs to get their collective
heads out of their collective butts and have a way to bypass Explore
by Touch in certain apps, and of course to fix their text controls so
they are more accessible.

Cheers!



On 2/22/14, Jacob Kruger <[email protected]> wrote:
> Some of them have tested are, and some are not perfect, but, will also say
> it comes down to rather a lot of variant versions of hardware interface
> making all of them seem different from handset to handset, etc.
>
> Certain aspects like implementing TTS seem simple enough to implement - got
>
> a fully usable/accessible interactive fiction interpreter on my android
> units, for example, but, when it comes down to actually implementing/making
>
> use of gestures, etc., part of the issue is talkback's explore by touch
> hijacking interface access to a certain extent...<smile>
>
> Stay well
>
> Jacob Kruger
> Blind Biker
> Skype: BlindZA
> '...fate had broken his body, but not his spirit...'
>

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