Hi charlse.
As I said, it was the closeness of the lanes that made the graphical game
hard, isnse you weren't just reacting and running but actually having to
judge the position of a number of moving objects.
This is one reason why the audio versions of space invaders, though very
unique in their own way haven't quite hit the addictive nature of the
graphical game.
Beware the grue!
Dark.
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