Hi Bryan,

Perhaps so. Since he or she is going to get asked how to play it
anyway he or she might as well just not supply a manual and tell the
end users since nobody reads them from now on no manuals or other
documentation will be supplied.

In all seriousness this is what mainstream companies and indie
developers are doing. Instead of manuals they now supply in game help
tips and instructions in game so people can learn as they go. They
often have a training level which tells the gamer which keys do what,
talk through them through basic mechanics, which takes ample time to
create but apparently is more useful than manuals.

Cheers!


On 7/31/14, Bryan Peterson <[email protected]> wrote:
> Maybe a dev ought to just forget to include docs. LOL.
>
>
>
> Oh freddled gruntbuggly,
> thy micturations are to me
> as plurdled gabbleblotchits on a lurgid bee.
> GroupI implore thee, my foonting turlingdromes,
> And hooptiously drangle me with crinkly bindlewurdles,
> or I will rend thee in the gobberwarts with my blurglecruncheon, see if I
> don't!

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