I wasn't aware that it forced you to load alter if you opened mush client 
itself. That said, press control w and it'll close right out.

--------------------------------------------------
From: "Sarah Haake" <ti...@gmx.net>
Sent: Saturday, September 06, 2014 1:24 PM
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: Re: [Audyssey] Problem with Mushclient

Hi,

I wanted to do that first. The problem is, that Alter Aeon is loaded
immediately when I start this copy of Mushclient, even if I directly
click on the .exe file and not on the desktop icon. And I don't really
know how to close Alter Aeon completely so I can open a new world
without having extra clutter on the screen. Or is there a way to prevent
Alter Aeon from loading automatically?

Thanks and best regards
Sarah

Am 06.09.2014 02:47, schrieb john:
> I would suggest that rather than installing a new copy of mushclient, you
> simply create a new world with the same client used for mush-z.
> Mush-z is simply a world created and distributed along with a copy of
> mushclient; the client is not modified in any way, and is perfectly suited
> for playing other muds. Further, you'll probably find it easier to get
> everything configured if you use the client that came with mush-z, because
> it may already have some of the paths set up for you.
>
> --------------------------------------------------
> From: "Sarah Haake" <ti...@gmx.net>
> Sent: Friday, September 05, 2014 8:24 PM
> To: "Audyssey" <gamers@audyssey.org>
> Subject: [Audyssey] Problem with Mushclient
>
> Hi,
>
> since the MushZ package is made for playing Alter Aeon speciffically, I
> just installed a clean version of Mushclient to be able to play other
> muds with it.
>
> I installed the exact same version which MushZ uses, 4.84. Now I of
> course want to have the Mushreader plugin in there, so NVDA will read
> the mud output to me. But after adding the plugin and trying to open a
> world or create a new one, I get a scripting error.
>
> Error number: 0
> Event:        Run-time error
> Description:  [string "Plugin"]:268: Das angegebene Modul wurde nicht
> gefunden.
>
>
>
> stack traceback:
>
>       [C]: in function 'assert'
>
>       [string "Plugin"]:268: in function <[string "Plugin"]:267>
> Called by:    Function/Sub: OnPluginInstall called by Plugin MushReader
>
> Reason: Executing plugin MushReader sub OnPluginInstall
>
> The German part in the error message states that the requested plugin
> could not be found, but it's right there in the plugins folder.
>
> I'm using Windows 7 64 bit. I installed the normal Mushclient in the
> same location where MushZ is installed, and MushZ works just fine for me.
>
> So, any ideas why the mushreader refuses to work? Any help will be
> greatly appreciated, since I want to get back into other muds besides
> Alter Aeon again.
>
> Thanks and best regards
> Sarah
>
>
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