they target the audience they hope to get the most sells from and then branch out towards others.

At 03:57 PM 9/12/2014, you wrote:
While I do agree to some point with that assessment, I don't think such a
statement is universally true. Let's assume, going back to Jody's example,
that we are talking about BK3. I can't possibly expect that Yukio would have
the energy or knowhow to translate from Japanese into the hundreds of
languages existing today. Such an endeavor, I believe, would clearly be
impossible, and in such a case I don't think the author should be
responsible for making the game universally understandable, particularly
when said game is free to begin with.

Best Regards,
Hayden


-----Original Message-----
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles
Rivard
Sent: Friday, September 12, 2014 8:35 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] how to be an audio game programmer.

It is up to the author, not the gamer, to make a game or a document
understandable.

---
Be positive!  When it comes to being defeated, if you think you're finished,
you! really! are! finished!
----- Original Message -----
From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, September 12, 2014 4:05 AM
Subject: Re: [Audyssey] how to be an audio game programmer.


> Hi Jody,
>
> No, its not impossible. However, for a semi-pro or pro job I think
> that any game that is developed in English for a largely English
> speaking group of gamers should attempt to get the spelling and
> grammar as correct as possible. The easier it is to read/listen to the
> more enjoyable it will be for the gamer to play.
>
> It  is actually for that reason why I don't play a lot of the Japanese
> games. I just find the translations too cumbersome and difficult to
> listen to so find the games not worth my time and energy. I have
> better things to do than to figure out what a game is saying in some
> foreign language, or sort out the mess of its translation from
> Japanese to English.
>
> Cheers!
>
>
> On 9/11/14, Jody McKinniss <jlove42...@gmail.com> wrote:
>> While it would be much easier in well-constructed English, I must
>> admit that it is possible.  Right now I am starting stage 6 of BK3,
>> and none of that game has been translated at all.  And let's be
>> honest, the NVDA translations are abysmal in most cases, and in many
>> instances make no sense at all, either contextually or grammatically.
>> So it is not impossible, smile.
>>
>> Jody
>>
>>
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