the problem is not everyone has all the funding to get all the topshot 
equipment. see there's where the conflict begins. there's advantages and 
disadvantages to them both. the advantage of switching is that people with 
older systems who may not have funding to go and buy a computer, such as me, 
who has a desktop at home still running windows 95 and a laptop provided by 
the college, still get a go. it's all about accessibility, and that doesn't 
just mean blindness related issues. but then you got the speed of 
development to consider. if you have already specified a release date then 
the best way if you're going to switch is to make this clear on the website 
that people are having problems and you have decided to switch to another 
development system for your and your customer's convenience. if you are 
doing this to solve your customer's problems the customers shouldn't be 
complaining.

hth.

regards,

damien




----- Original Message ----- 
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, January 19, 2007 1:22 PM
Subject: Re: [Audyssey] Future USA Games product designs.


> Hi thom.
>
> Having had the trouble with net framework 1, (admittedly a solvable 
> problem,
> but I spent almost a year not knowing that), I'm certainly synpathetic to
> people's inability to run games.
>
> However, as there are so few people devoting time and resources to 
> creating
> audio games, and given the time it usually takes for dev's ---- despite
> their best efforts, to bring out new titles, i think speed of developement
> is a real concern.
>
> As you said, in theory update patches should take care of the
> incompatibility problems with direct X and net framework on most modern
> pc's. do the problems only occur with older machines or versions of 
> windows?
> If the games are only incompatible with a few systems over about 6 years
> old, then maybe just pushing forward would be a good idea, after all, as 
> far
> as computers go six years is a long time.
>
> If on the other hand you can have a comparatively new machine and stil 
> have
> trouble running net framework etc, then perhaps it's worth considdering 
> the
> changes.
> Phil's suggestion seems like a nice balance. On the one hand you don't 
> want
> to alienate people who just happen not to have the most modern ultra
> uptodate equipment, but on the other it'd be a waste of time making audio
> games compatible with every kind of computing device from abacus onwards,
> simply because there's someone who thinks everything that happened to
> computing after the death of Pythagoras was generally bad.
>
> I might be exadgerating just a litle tiny bit here Grin.
>
> Beware the Grue!
>
> Dark.
>
> From: "Thomas Ward" <tw
>
>
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> 


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