Hi Lindsay.

Have you tried the help button? That has specific info on vo use.

I'll begin by giving you a none spoilery and purely mechanical explanation.

Basically, you have a number of events with timers that have percentages next to them, so the first thing you will see is a button to "light the fire" where upon you'll get a percentage ticker which lets you know when you can light the fire again. Buttons and information are towards the top of the screen, and as you progress, you'll get more links and places to go. The history is towards the bottom and when a new event comes up, for example when your fire needs more wood or a new location opens, you'll be told as much.

the further you get into the game the more there is to explore and to do, so don't be put off if at first things seem simplistic, indeed events are all carefully timed to keep your playing and make sure you have new things going on and that while the game is slow, it's not grindy.

hth.

If you have any specific questions feel free to ask, but bare in mind A Dark Room is all about the discovery.

All the best,

Dark.
----- Original Message ----- From: "Lindsay Cowell" <lindsay.cow...@annebill64.plus.com>
To: <gamers@audyssey.org>
Sent: Tuesday, November 25, 2014 6:15 PM
Subject: [Audyssey] A dark room.


Hi all,

How do I play a dark room for iPhone, I can't get the hang of it at all?

Lindsay Cowell.

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