Hi Phil, Thanks for the background history. I knew about Carl Mickla but not the specifics. Your history and sales figures really helps contribute to the discussion here about commercial audio games. I figured you guys had made a decent amount of money off your Dos games, but wasn't quite sure how much.
I'd say $20,000 sounds about right. After all that is only about 500 sales priced at $40 USD each. It is a fair amount of money for a secondary income but certainly not enough for a living wage or to consider as a primary source of income. Now days that is barely more than the minimum wage here in the USA. So it is no wonder why Carl left to work for IBM. Cheers! On 12/18/14, Phil Vlasak <[email protected]> wrote: > Hi Thomas, > One example is Carl Mickla, who graduated from college with a degree in > computer programming in 1995. > He released his Any Night Football game in September 1995 written in C plus > > plus for DOS. > In September 2001, Carl Mickla got a job with IBM and moved to Poughkeepsie, > > New York. > In the six years he worked with me at PCS games he programmed 8 Windows > games that were sold on CD and the following 18 DOS games that were sold > on floppy disk: > Arthur's Quest. > A 2 Z Key Search. > Breakout. > Cops. > Fox And Hounds. > Haze Maze. > Mind Puzzles. > Mobius Mountain. > Monopoly. > P C S Car Racing Circuit. > P C S Duck Hunt. > P C S Space Invaders. > Pack Man. > Panzers In North Africa. > Red Dragon Kick Boxing Challenge. > Shooting Range. > Snipe Hunt. > Tenpin Bowling. > Most of the 26 games were developed between 1996 and 2000 or about 6 per > year and cost $30 to $40 which would be about $60 to $80 today based on > inflation. > Back in our peak year of 1999, we also sold games for > Harry Hollingsworth, Ivan G. Roelofs and David Greenwood before he started > > GMA Games. None of these games were sold as downloads, only physical disks > sold through Ann Morris Enterprises, A Division of Independent Living Aids, > > Inc. > I don't have the accurate total, but I think we sold about $20,000 in games > > that year, divided up between all the above people. > Carl stopped game development because he could earn three times that total > > by himself working at IBM. > > Phil > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
