Hi Dark,

I agree that kind of individualized crew command would work for a
starship game as well as for a standard ship game. Both would require
specialized crewmen for things like communications, engineering,
weapons, etc. However, my concern is the mechanics of such a game in
terms of actual game play. I'm not sure how it would work.

Cheers!


On 1/3/15, dark <[email protected]> wrote:
> I do like the idea of individual crew command in a ship simulation, that was
>
> something I always felt was lacking in lone wolf, good though lw was.
>
> Actually that sort of management would do well in a single starship command
>
> game too.
>
> All the best,
>
> Dark.
>
>
> ---
> Gamers mailing list __ [email protected]
> If you want to leave the list, send E-mail to
> [email protected].
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[email protected].
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to [email protected].
>

---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].

Reply via email to