Well, I would like Golf and Leisure Suit Larry and how about Panzers too. On 1/9/15, Josh k <[email protected]> wrote: > I would buy it for windows and android. > > follow me on twitter @joshknnd1982 or facebook email [email protected] > will find facebook site > > On 1/9/2015 2:33 PM, Teresa Cochran wrote: >> Oh yeah, I used to play PCS Shoot all the time. Nothing so satisfying as >> the sound of a propane tank exploding when it's hit in the right place. >> I'd snap it up on iOS. >> >> Teresa >> >> Winging its way from my iPod >> >>> On Jan 9, 2015, at 11:18 AM, Cara Quinn <[email protected]> wrote: >>> >>> PCS titles going to Mac / iOS would rock even more! ;) >>> >>> Cheers, >>> >>> Cara >>> --- >>> iOS design and development - LookTel.com >>> --- >>> View my Online Portfolio at: >>> >>> http://www.onemodelplace.com/CaraQuinn >>> >>> Follow me on Twitter! >>> >>> https://twitter.com/ModelCara >>> >>> On Jan 7, 2015, at 11:47 PM, shaun everiss <[email protected]> wrote: >>> >>> the pcs titles going to windows will rock but phill is probably going to >>> port those eventually I hope. >>> >>> At 12:09 p.m. 8/01/2015, you wrote: >>>> I would like any night football and world series baseball text games. i >>>> like sports they are my favorites. >>>> >>>> follow me on twitter @joshknnd1982 or facebook email >>>> [email protected] will find facebook site >>>> >>>>> On 1/7/2015 6:00 PM, Thomas Ward wrote: >>>>> Hello everyone, >>>>> >>>>> Over the last couple of weeks there has been a bit of discussion on >>>>> the best way to preserve and play some of our favorite Dos games. >>>>> Solutions have ranged from finding a way to make Dosbox and other Dos >>>>> emulators accessible to actually running MS Dos in a virtual machine >>>>> with varying degrees of success. While all of those solutions have >>>>> some merit I don't feel they truly address the problem of preserving >>>>> those games and applications for the majority of VI gamers, because >>>>> they are problematic at best and are not simple solutions to the >>>>> problem. >>>>> >>>>> Ideally a solution wouldn't involve installing and configuring lots of >>>>> extra software like emulators or virtual machines. I feel pretty >>>>> confident in saying the average VI gamer would just rather install and >>>>> play it no extra dependencies required. Therefore if we are going to >>>>> truly preserve these games for the average user we need to look >>>>> elsewhere other than emulators and virtual machines. What I mean by >>>>> that is by getting together a handful of interested developers to >>>>> rewrite most of these games for modern platforms. >>>>> >>>>> It isn't as complicated or as much of an undertaking as it sounds. A >>>>> lot of these games we are talking about are text only and as long as a >>>>> developer intends to rewrite it as a text based game he or she can >>>>> rapidly rewrite the game since they aren't worried about all the extra >>>>> overhead that would go into an audio game or a video game. By and >>>>> large text applications and games are pretty simple, and don't take a >>>>> great deal of time to create. Especially, if they use the right tools >>>>> and languages for the job. >>>>> >>>>> Back in the 80's and 90's when a lot of these text games were written >>>>> they would have been written in C or C++. That is fine, but there are >>>>> simpler solutions now. One such solution is Python which is a >>>>> high-level scripting language well suited to quick and dirty text >>>>> applications and games such as we are discussing. I can see an >>>>> interested developer rewriting some of these Dos games in Python, >>>>> compiling them, and releasing them in a fairly short amount of time >>>>> barring other commitments of course. >>>>> >>>>> I feel rewriting these games is the best of all possibilities because >>>>> it resolves all the problems with playing the originals. First, since >>>>> the games will be rewritten from scratch they will be compiled for >>>>> 32-bit and 64-bit operating systems thus negating the requirement for >>>>> a 16-bit environment to run them. Second, they can be released as open >>>>> source so that future generations of gamers can take the source make >>>>> new builds if and when needed. Third, they can be redesigned and >>>>> ported to multiple platforms meaning that instead of just being >>>>> strictly a Windows game they can be compiled and run on Mac, Linux, >>>>> etc. Finally, they are games that a blind and a sighted gamer can >>>>> truly play together. While there will always be disparities between a >>>>> blind and sighted gamer playing a video game or an audio game, but >>>>> they would be equal in playing text based games. So I see this as >>>>> being a distinct advantage of having a common user interface like >>>>> text. >>>>> >>>>> In any case I happen to have some free time coming up, and I was >>>>> wondering if anyone is interested in this project. If so what Dos >>>>> games would be foremost on your wish list and why? >>>>> >>>>> Cheers! >>>>> >>>>> --- >>>>> Gamers mailing list __ [email protected] >>>>> If you want to leave the list, send E-mail to >>>>> [email protected]. >>>>> You can make changes or update your subscription via the web, at >>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>> All messages are archived and can be searched and read at >>>>> http://www.mail-archive.com/[email protected]. >>>>> If you have any questions or concerns regarding the management of the >>>>> list, >>>>> please send E-mail to [email protected]. >>>> >>>> --- >>>> Gamers mailing list __ [email protected] >>>> If you want to leave the list, send E-mail to >>>> [email protected]. >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/[email protected]. >>>> If you have any questions or concerns regarding the management of the >>>> list, >>>> please send E-mail to [email protected]. >>> >>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [email protected]. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[email protected]. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [email protected]. >>> >>> >>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [email protected]. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[email protected]. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [email protected]. >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. >
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