Hey, someone should rewrite doom. Maybe add a few accessibility
features specific to us. That'd be neat :P

On 1/9/15, Danielle Antoine <[email protected]> wrote:
> Well, I would like Golf and Leisure Suit Larry and how about Panzers too.
>
> On 1/9/15, Josh k <[email protected]> wrote:
>> I would buy it for windows and android.
>>
>> follow me on twitter @joshknnd1982 or facebook email
>> [email protected]
>> will find facebook site
>>
>> On 1/9/2015 2:33 PM, Teresa Cochran wrote:
>>> Oh yeah, I used to play PCS Shoot all the time. Nothing so satisfying as
>>> the sound of a propane tank exploding when it's hit in the right place.
>>> I'd snap it up on iOS.
>>>
>>> Teresa
>>>
>>> Winging its way from my iPod
>>>
>>>> On Jan 9, 2015, at 11:18 AM, Cara Quinn <[email protected]>
>>>> wrote:
>>>>
>>>> PCS titles going to Mac / iOS would rock even more! ;)
>>>>
>>>> Cheers,
>>>>
>>>> Cara
>>>> ---
>>>> iOS design and development - LookTel.com
>>>> ---
>>>> View my Online Portfolio at:
>>>>
>>>> http://www.onemodelplace.com/CaraQuinn
>>>>
>>>> Follow me on Twitter!
>>>>
>>>> https://twitter.com/ModelCara
>>>>
>>>> On Jan 7, 2015, at 11:47 PM, shaun everiss <[email protected]>
>>>> wrote:
>>>>
>>>> the pcs titles going to windows will rock but phill is probably going
>>>> to
>>>> port those eventually I hope.
>>>>
>>>> At 12:09 p.m. 8/01/2015, you wrote:
>>>>> I would like any night football and world series baseball text games.
>>>>> i
>>>>> like sports they are my favorites.
>>>>>
>>>>> follow me on twitter @joshknnd1982 or facebook email
>>>>> [email protected] will find facebook site
>>>>>
>>>>>> On 1/7/2015 6:00 PM, Thomas Ward wrote:
>>>>>> Hello everyone,
>>>>>>
>>>>>> Over the last couple of weeks there has been a bit of discussion on
>>>>>> the best way to preserve and play some of our favorite Dos games.
>>>>>> Solutions have ranged from finding a way to make Dosbox and other Dos
>>>>>> emulators accessible to actually running MS Dos in a virtual machine
>>>>>> with varying degrees of success. While all of those solutions have
>>>>>> some merit I don't feel they truly address the problem of preserving
>>>>>> those games and applications for the majority of VI gamers, because
>>>>>> they are problematic at best and are not simple solutions to the
>>>>>> problem.
>>>>>>
>>>>>> Ideally a solution wouldn't involve installing and configuring lots
>>>>>> of
>>>>>> extra software like emulators or virtual machines. I feel pretty
>>>>>> confident in saying the average VI gamer would just rather install
>>>>>> and
>>>>>> play it no extra dependencies required. Therefore if we are going to
>>>>>> truly preserve these games for the average user we need to look
>>>>>> elsewhere other than emulators and virtual machines. What I mean by
>>>>>> that is by getting together a handful of interested developers to
>>>>>> rewrite most of these games for modern platforms.
>>>>>>
>>>>>> It isn't as complicated or as much of an undertaking as it sounds. A
>>>>>> lot of these games we are talking about are text only and as long as
>>>>>> a
>>>>>> developer intends to rewrite it as a text based game he or she can
>>>>>> rapidly rewrite the game since they aren't worried about all the
>>>>>> extra
>>>>>> overhead that would go into an audio game or a video game. By and
>>>>>> large text applications and games are pretty simple, and don't take a
>>>>>> great deal of time to create. Especially, if they use the right tools
>>>>>> and languages for the job.
>>>>>>
>>>>>> Back in the 80's and 90's when a lot of these text games were written
>>>>>> they would have been written in C or C++. That is fine, but there are
>>>>>> simpler solutions now. One such solution is Python which is a
>>>>>> high-level scripting language well suited to quick and dirty text
>>>>>> applications and games such as we are discussing. I can see an
>>>>>> interested developer rewriting some of these Dos games in Python,
>>>>>> compiling them, and releasing them in a fairly short amount of time
>>>>>> barring other commitments of course.
>>>>>>
>>>>>> I feel rewriting these games is the best of all possibilities because
>>>>>> it resolves all the problems with playing the originals. First, since
>>>>>> the games will be rewritten from scratch they will be compiled for
>>>>>> 32-bit and 64-bit operating systems thus negating the requirement for
>>>>>> a 16-bit environment to run them. Second, they can be released as
>>>>>> open
>>>>>> source so that future generations of gamers can take the source make
>>>>>> new builds if and when needed. Third, they can be redesigned and
>>>>>> ported to multiple platforms meaning that instead of just being
>>>>>> strictly a Windows game they can be compiled and run on Mac, Linux,
>>>>>> etc. Finally, they are games that a blind and a sighted gamer can
>>>>>> truly play together. While there will always be disparities between a
>>>>>> blind and sighted gamer playing a video game or an audio game, but
>>>>>> they would be equal in playing text based games. So I see this as
>>>>>> being a distinct advantage of having a common user interface like
>>>>>> text.
>>>>>>
>>>>>> In any case I happen to have some free time coming up, and I was
>>>>>> wondering if anyone is interested in this project. If so what Dos
>>>>>> games would be foremost on your wish list and why?
>>>>>>
>>>>>> Cheers!
>>>>>>
>>>>>> ---
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