I would remind you that developing an audio game is not nearly as
expensive as a mainstream game. If it cost ten million dollars, then
yes, it would not be worth the overhead and effort to develop it. I am
positive that developing an audio game would be a fraction of that
cost and would not require nearly as much to make a profit from.

In any instance, I have drafted letters to Blizzard, Obsidian
Entertainment, Bethesda Softworks and Bioware. I have not sent these
letters as of yet, but I would be willing to do so, if, perhaps, a few
of you would be willing to take a look/add your signatures. Or, we
could try and start up a petition to some of these companies to at
least consider the merits of developing a game.

Thoughts?

On 10/25/16, dark <[email protected]> wrote:
> Actually in terms of the sort of prophet that mainstream developers want, I
>
> don't think there are enough blind people to matter, even if everyond di!
> buy the game.
>
> These people talk in the millions, or at least in the hundreds of thousands,
>
> not in the hundreds or at most a couple of thousands that could be had from
>
> the accessible games community.
>
> On the other hand, indi developers would! recognize the  advantage, and also
>
> tend to be much more easy to contact given that all the developers for
> mainstream games are hidden in bunkers somehwere and impossible to talk to,
>
> that when games aren't designed by board room committees anyway.
>
> So, mainstream no, I don't think it'll happen, but good indi games? most
> definitely, indeed it already has, and we're likely to see more in the
> future.
>
> All the best,
>
> Dark.
> Due to Btinternet being inconvenient, this email address will not be in use
>
> for very long. Please contact me on my other public address, [email protected].
>
> When I have a new private address, I will let everyone know.
> ----- Original Message -----
> From: "Justin Jones" <[email protected]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Tuesday, October 25, 2016 1:01 PM
> Subject: Re: [Audyssey] memory
>
>
>> No, actually, there is not a way to make current mainstream games
>> accessible, unless, of course, they already have accessibility
>> features built in.
>>
>> It does not help us (blind folks), but all of Relic Entertainment's
>> games provide subtitles for all spoken dialogue in their games,
>> starting with Company of Heroes and onward.
>>
>> If we want accessible games, we are going to have to find a way to
>> convince a mainstream developer, i.e. any company that develops
>> mainstream games, to take a crack at creating something for us. But,
>> and here is the thing, it has to be presented in such a way that they
>> will be able to make a profit, i.e. we (the blind community) have to
>> be willing to pay for it and not complain how it is not free to play.
>>
>> On 10/25/16, lenron brown <[email protected]> wrote:
>>> Steam pisses me off majorly. The xbox one and ps4 are both accessible.
>>> So if they was away for narator to pull the text from games we would
>>> be golden. I still love my consoles even though you can get a lot of
>>> the same games for computers. My comp only has 6 gb of ram and
>>> probably not the best graphics card anyways. All I have ever really
>>> wanted is for main stream games to be accessible and I am sure there
>>> is away to do this.
>>>
>>> On 10/25/16, dark <[email protected]> wrote:
>>>> Sadly "just having the sounds turned into pictures"  is easier said
>>>> than
>>>> done, likewise I doubt game stop (which I assume is rather like game
>>>> station
>>>>
>>>> is over here in the Uk), would stock independently produced games.
>>>>
>>>> If there was an audiogames console, the plane fact is only blind people
>>>> would buy it and it's doubtful anyone would develop games with graphics
>>>> for
>>>>
>>>> it. Plus, to be brutally honest, why should I pay for additional
>>>> hardware
>>>> when I already have a computer and an Iphone that can play games no
>>>> problem?
>>>> When a sighted person buys a games consoles, there are lots of games
>>>> that
>>>> won't! be available on their pc, or mac or whatever, however as a blind
>>>> person that is not the case, and I don't think you could find a
>>>> dedicated
>>>> list of developers willing to write games for a new platform when they
>>>> could
>>>>
>>>> already develop games for Windows pc, Ios, or even Mac or Android and
>>>> know
>>>> they'd have a dedicated pool of users who already have the hardware and
>>>> inclination to buy their games without laying out additional costs.
>>>>
>>>> Developing audiogames for actual graphical consoles like the
>>>> playstation
>>>> or
>>>>
>>>> xbox might be a possibility, though even there you have the problem of
>>>> firstly how a blind person accesses the text in the game with no
>>>> software
>>>> or os based synthesisers (I have heard importing of things like sapi
>>>> onto
>>>> Xbox and ps4 has been tried but I'm not sure how it went), also
>>>> manifestly
>>>> you have the problem that only some blind users will have consoles, and
>>>> of
>>>> the potential sighted users of games consoles it's uncertain how many
>>>> would
>>>>
>>>> buy an audiogame anyway making development of it worth while.
>>>>
>>>> Game consoles come from a time when most people didn't own computers,
>>>> and
>>>> when the dedicated processing power  and potentials of the hardware was
>>>> far
>>>>
>>>> more than a similar computer system. That however is fading these days
>>>> no
>>>> longer the case, most people already own a computer or smart phone and
>>>> can
>>>> play games on it, indeed I've heard steam (irritating as it is for
>>>> their
>>>> lack of access), called the next step in consoles, ie, a virtual os
>>>> that
>>>> doesn't come with any hardware at all but runs on the user's own
>>>> existing
>>>> devices.
>>>>
>>>>
>>>> So bottom line, I don't really think a console for the blind would work
>>>> at
>>>> all, at most it'd mean laying out  extra expense for a few users and
>>>> for
>>>> developers to write for a platform with potentially even less users
>>>> than
>>>> normal, and it's even less likely that such a console would be picked
>>>> up
>>>> by
>>>>
>>>> sighted people.
>>>>
>>>> Better focus on platforms everyone! has access too than try to create
>>>> another, heck look at the interest by sighted players in games like
>>>> pappasangre on the Iphone.
>>>>
>>>> all the best,
>>>>
>>>> Dark.
>>>>
>>>>
>>>> ---
>>>> Gamers mailing list __ [email protected]
>>>> If you want to leave the list, send E-mail to
>>>> [email protected].
>>>> You can make changes or update your subscription via the web, at
>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>>> All messages are archived and can be searched and read at
>>>> http://www.mail-archive.com/[email protected].
>>>> If you have any questions or concerns regarding the management of the
>>>> list,
>>>> please send E-mail to [email protected].
>>>>
>>>
>>>
>>> --
>>> Lenron Brown
>>> Cell: 985-271-2832
>>> Skype: ron.brown762
>>>
>>> ---
>>> Gamers mailing list __ [email protected]
>>> If you want to leave the list, send E-mail to
>>> [email protected].
>>> You can make changes or update your subscription via the web, at
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>> All messages are archived and can be searched and read at
>>> http://www.mail-archive.com/[email protected].
>>> If you have any questions or concerns regarding the management of the
>>> list,
>>> please send E-mail to [email protected].
>>>
>>
>>
>> --
>> Justin M. Jones, M.A.
>> [email protected]
>> (254) 624-9155
>> 701 Ewing St. #509-C, Ft. Wayne IN, 46802
>>
>> ---
>> Gamers mailing list __ [email protected]
>> If you want to leave the list, send E-mail to
>> [email protected].
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/[email protected].
>> If you have any questions or concerns regarding the management of the
>> list,
>> please send E-mail to [email protected].
>>
>
>
> ---
> Gamers mailing list __ [email protected]
> If you want to leave the list, send E-mail to
> [email protected].
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[email protected].
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to [email protected].
>


-- 
Justin M. Jones, M.A.
[email protected]
(254) 624-9155
701 Ewing St. #509-C, Ft. Wayne IN, 46802

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