For a lot of these games I would really be happy with tts for the menus or something. Like some of the dragon ball z games would read the menus or how the mkb games would say the char name when selecting. I am not asking for a separate game I just wouldn't mind if these games came with tts and maybe a couple other things that could help us. Really makes me wish I could start a main stream game company that could possibly go somewhere.
On 10/25/16, englishride...@gmail.com <englishride...@gmail.com> wrote: > Now that you mention it, Dark, indi developers are probably our best bet. > > > Thanks, > Ari > >> On Oct 25, 2016, at 7:09 AM, dark <d...@xgam.org> wrote: >> >> Actually in terms of the sort of prophet that mainstream developers want, >> I don't think there are enough blind people to matter, even if everyond >> di! buy the game. >> >> These people talk in the millions, or at least in the hundreds of >> thousands, not in the hundreds or at most a couple of thousands that could >> be had from the accessible games community. >> >> On the other hand, indi developers would! recognize the advantage, and >> also tend to be much more easy to contact given that all the developers >> for mainstream games are hidden in bunkers somehwere and impossible to >> talk to, that when games aren't designed by board room committees anyway. >> >> So, mainstream no, I don't think it'll happen, but good indi games? most >> definitely, indeed it already has, and we're likely to see more in the >> future. >> >> All the best, >> >> Dark. >> Due to Btinternet being inconvenient, this email address will not be in >> use for very long. Please contact me on my other public address, >> d...@xgam.org. When I have a new private address, I will let everyone >> know. >> ----- Original Message ----- From: "Justin Jones" <atreides...@gmail.com> >> To: "Gamers Discussion list" <gamers@audyssey.org> >> Sent: Tuesday, October 25, 2016 1:01 PM >> Subject: Re: [Audyssey] memory >> >> >>> No, actually, there is not a way to make current mainstream games >>> accessible, unless, of course, they already have accessibility >>> features built in. >>> >>> It does not help us (blind folks), but all of Relic Entertainment's >>> games provide subtitles for all spoken dialogue in their games, >>> starting with Company of Heroes and onward. >>> >>> If we want accessible games, we are going to have to find a way to >>> convince a mainstream developer, i.e. any company that develops >>> mainstream games, to take a crack at creating something for us. But, >>> and here is the thing, it has to be presented in such a way that they >>> will be able to make a profit, i.e. we (the blind community) have to >>> be willing to pay for it and not complain how it is not free to play. >>> >>>> On 10/25/16, lenron brown <lenro...@gmail.com> wrote: >>>> Steam pisses me off majorly. The xbox one and ps4 are both accessible. >>>> So if they was away for narator to pull the text from games we would >>>> be golden. I still love my consoles even though you can get a lot of >>>> the same games for computers. My comp only has 6 gb of ram and >>>> probably not the best graphics card anyways. All I have ever really >>>> wanted is for main stream games to be accessible and I am sure there >>>> is away to do this. >>>> >>>>> On 10/25/16, dark <d...@xgam.org> wrote: >>>>> Sadly "just having the sounds turned into pictures" is easier said >>>>> than >>>>> done, likewise I doubt game stop (which I assume is rather like game >>>>> station >>>>> >>>>> is over here in the Uk), would stock independently produced games. >>>>> >>>>> If there was an audiogames console, the plane fact is only blind >>>>> people >>>>> would buy it and it's doubtful anyone would develop games with >>>>> graphics >>>>> for >>>>> >>>>> it. Plus, to be brutally honest, why should I pay for additional >>>>> hardware >>>>> when I already have a computer and an Iphone that can play games no >>>>> problem? >>>>> When a sighted person buys a games consoles, there are lots of games >>>>> that >>>>> won't! be available on their pc, or mac or whatever, however as a >>>>> blind >>>>> person that is not the case, and I don't think you could find a >>>>> dedicated >>>>> list of developers willing to write games for a new platform when they >>>>> could >>>>> >>>>> already develop games for Windows pc, Ios, or even Mac or Android and >>>>> know >>>>> they'd have a dedicated pool of users who already have the hardware >>>>> and >>>>> inclination to buy their games without laying out additional costs. >>>>> >>>>> Developing audiogames for actual graphical consoles like the >>>>> playstation >>>>> or >>>>> >>>>> xbox might be a possibility, though even there you have the problem of >>>>> firstly how a blind person accesses the text in the game with no >>>>> software >>>>> or os based synthesisers (I have heard importing of things like sapi >>>>> onto >>>>> Xbox and ps4 has been tried but I'm not sure how it went), also >>>>> manifestly >>>>> you have the problem that only some blind users will have consoles, >>>>> and >>>>> of >>>>> the potential sighted users of games consoles it's uncertain how many >>>>> would >>>>> >>>>> buy an audiogame anyway making development of it worth while. >>>>> >>>>> Game consoles come from a time when most people didn't own computers, >>>>> and >>>>> when the dedicated processing power and potentials of the hardware >>>>> was >>>>> far >>>>> >>>>> more than a similar computer system. That however is fading these days >>>>> no >>>>> longer the case, most people already own a computer or smart phone and >>>>> can >>>>> play games on it, indeed I've heard steam (irritating as it is for >>>>> their >>>>> lack of access), called the next step in consoles, ie, a virtual os >>>>> that >>>>> doesn't come with any hardware at all but runs on the user's own >>>>> existing >>>>> devices. >>>>> >>>>> >>>>> So bottom line, I don't really think a console for the blind would >>>>> work >>>>> at >>>>> all, at most it'd mean laying out extra expense for a few users and >>>>> for >>>>> developers to write for a platform with potentially even less users >>>>> than >>>>> normal, and it's even less likely that such a console would be picked >>>>> up >>>>> by >>>>> >>>>> sighted people. >>>>> >>>>> Better focus on platforms everyone! has access too than try to create >>>>> another, heck look at the interest by sighted players in games like >>>>> pappasangre on the Iphone. >>>>> >>>>> all the best, >>>>> >>>>> Dark. >>>>> >>>>> >>>>> --- >>>>> Gamers mailing list __ Gamers@audyssey.org >>>>> If you want to leave the list, send E-mail to >>>>> gamers-unsubscr...@audyssey.org. >>>>> You can make changes or update your subscription via the web, at >>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>> All messages are archived and can be searched and read at >>>>> http://www.mail-archive.com/gamers@audyssey.org. >>>>> If you have any questions or concerns regarding the management of the >>>>> list, >>>>> please send E-mail to gamers-ow...@audyssey.org. >>>>> >>>> >>>> >>>> -- >>>> Lenron Brown >>>> Cell: 985-271-2832 >>>> Skype: ron.brown762 >>>> >>>> --- >>>> Gamers mailing list __ Gamers@audyssey.org >>>> If you want to leave the list, send E-mail to >>>> gamers-unsubscr...@audyssey.org. >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/gamers@audyssey.org. >>>> If you have any questions or concerns regarding the management of the >>>> list, >>>> please send E-mail to gamers-ow...@audyssey.org. >>>> >>> >>> >>> -- >>> Justin M. Jones, M.A. >>> atreides...@gmail.com >>> (254) 624-9155 >>> 701 Ewing St. #509-C, Ft. Wayne IN, 46802 >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gamers@audyssey.org. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > -- Lenron Brown Cell: 985-271-2832 Skype: ron.brown762 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.