oh? dsbstatus_playing is the one i use.

regards,

damien




----- Original Message ----- 
From: "Ken the Crazy" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, March 05, 2007 3:34 AM
Subject: Re: [Audyssey] quick vb6 coding question


> Actually, there is a way to see if a file is playing.  Here is the 
> sequence.
> I feel dumb because I asked about it on list and it's right there in my
> enemy attack game.
> Do While dsStartup.GetStatus = DSCBSTATUS_CAPTURING
>   DoEvents
>  Loop
>
> Ken Downey
> President
> DreamTechInteractive!
>
> And,
> Coming soon,
> Blind Comfort!
> The pleasant way to get a massage--no staring, just caring.
>
> ----- Original Message ----- 
> From: "Azabat Software (Steve Crawford)" <[EMAIL PROTECTED]>
> To: "Ken the Crazy" <[EMAIL PROTECTED]>; "Gamers Discussion list"
> <[email protected]>
> Sent: Friday, March 02, 2007 6:17 PM
> Subject: Re: [Audyssey] quick vb6 coding question
>
>
>> Well, there's at least 3 different answers depending on your approach.
>> There's the whole DirectX approach using DirectSound, or you can use an
>> ActiveX multimedia control or you can use the Windows API. I used a
>> multimedia control in the early days but had some compatibility problems
>> and
>> on some systems there were huge delays between playing the WAV files 
>> which
>> made the games unusable. I now use the API because it works on anything
>> and
>> doesn't give hassles but the problem I have with it is that you issue a
>> command to play a WAV file but you can't check the status to see if it's
>> finished. Consequently, I have to use the sync and async flags - sync
>> means
>> play the WAV before you process the next command and async carries on. 
>> So,
>> if the score is made of several WAV files I'd have to play all but the
>> last
>> one in sync mode, which means the computer isn't doing anything else -
>> like
>> processing the keyboard - while the score is being announced.
>>
>> Azabat Software
>> Computer Games for Blind and Partially Sighted Beginners
>> Tel: 07740 777 364
>> Email: [EMAIL PROTECTED]
>> Web: www.azabat.co.uk
>>
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
>> Behalf Of Ken the Crazy
>> Sent: 02 March 2007 10:20
>> To: Gamers Discussion list
>> Subject: [Audyssey] quick vb6 coding question
>>
>>
>> Hey yall,
>> Could anyone point me in the right direction as to how to code the
>> speaking
>> of a player's score using wave files?  I know, of course, how to set up
>> the
>> files, just not how or when to play them, or how to cue them so they 
>> don't
>> play all at once.  also, how do you check to see if a sound is playing?
>>
>> Ken Downey
>> President
>> DreamTechInteractive!
>>
>> And,
>> Coming soon,
>> Blind Comfort!
>> The pleasant way to get a massage--no staring, just caring.
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>
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