Hello Richard, is there anyway with this new game that we can use the arrow 
keys to move the sub instead of the mouse, and can we have a key stroke that 
turns on the sonar, and a key stroke to pick up the treasure?
I am totally blind and there for I cant see where the mouse goes or does the 
mouse only move with the game?
I was just wondering if that could be done so we can playit as well.
I mostly use the keyboard not the mouse.
Sincerely,
Jason
----- Original Message ----- 
From: "AudioGames.net" <[EMAIL PROTECTED]>
To: "Discussion list for blind gamers" <[email protected]>
Sent: Friday, March 30, 2007 3:21 PM
Subject: [Audyssey] New Experimental Audio Game: Underwater


> Hi,
>
> Amongst other things, Sander and I (of AudioGames.net) also teach a 
> seminar "Game Audio" to game design student at the Utrecht School of the 
> Arts. Here we have given the students the assignment to develop a small 
> audio game. I say small since they only have several weeks to come up with 
> a game concept, create the sounds and program and test the game. In a few 
> weeks time the students will present their work and the results will be 
> published in the Experimental Audio Games section at AudioGames.net 
> PlayCenter:
>
> http://www.audiogames.net/playcenter/index_exp.php (so here you can 
> download all games)
>
> Three students have already finished their (mouse-controlled) audio game 
> entitled "Underwater". Here's a description:
>
> *quote*
> In this audio game you command a submarine and are exploring the deep sea. 
> With your sonar you navigate, and locate treasures.
>
> Use the mouse to move to the left and right.
> Press the right mouse button to move forward.
> Press the left mouse button to use your sonar. Now listen carefully!
> When you hear a low ping back, it means there is a wall. When you hear a 
> high ping back, it means there's treasure! When you get near a treasure 
> you will hear it tinkle. Find them all and dive deeper in to the sea!
>
> But be warned... There are rumors of sea mines in the sea. Some say you 
> only hear them by a beeping sound... so watch out!
> *quote end*
>
> The students are very interested in your feedback and comments and tips to 
> improve the game in the remaining time. You can download "Underwater" 
> through this link:
>
> http://www.drawingnightmare.com/games/Underwater.exe
>
> Since the students are not a member of this list, please post all your 
> comments and tips in the "Underwater"-forum thread at the AudioGames.net 
> forum:
>
> http://forum.audiogames.net/viewtopic.php?id=1203
>
> This way other students might also benefit from your feedback.
>
> Have fun!
>
> Richard
>
>
> http://www.audiogames.net
> http://www.game-accessibility.com
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