Thank you, Charles for replying back to me
yoru friend,
Jason
----- Original Message ----- 
From: "Charles Rivard" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, March 30, 2007 8:50 PM
Subject: Re: [Audyssey] New Experimental Audio Game: Underwater


> Try something new.  The mouse.  You don't have to see where it goes as 
> long
> as the game does.
> ----- Original Message ----- 
> From: "jason" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Friday, March 30, 2007 9:37 PM
> Subject: Re: [Audyssey] New Experimental Audio Game: Underwater
>
>
>> Hello Richard, is there anyway with this new game that we can use the
>> arrow
>> keys to move the sub instead of the mouse, and can we have a key stroke
>> that
>> turns on the sonar, and a key stroke to pick up the treasure?
>> I am totally blind and there for I cant see where the mouse goes or does
>> the
>> mouse only move with the game?
>> I was just wondering if that could be done so we can playit as well.
>> I mostly use the keyboard not the mouse.
>> Sincerely,
>> Jason
>> ----- Original Message ----- 
>> From: "AudioGames.net" <[EMAIL PROTECTED]>
>> To: "Discussion list for blind gamers" <[email protected]>
>> Sent: Friday, March 30, 2007 3:21 PM
>> Subject: [Audyssey] New Experimental Audio Game: Underwater
>>
>>
>>> Hi,
>>>
>>> Amongst other things, Sander and I (of AudioGames.net) also teach a
>>> seminar "Game Audio" to game design student at the Utrecht School of the
>>> Arts. Here we have given the students the assignment to develop a small
>>> audio game. I say small since they only have several weeks to come up
>>> with
>>> a game concept, create the sounds and program and test the game. In a 
>>> few
>>> weeks time the students will present their work and the results will be
>>> published in the Experimental Audio Games section at AudioGames.net
>>> PlayCenter:
>>>
>>> http://www.audiogames.net/playcenter/index_exp.php (so here you can
>>> download all games)
>>>
>>> Three students have already finished their (mouse-controlled) audio game
>>> entitled "Underwater". Here's a description:
>>>
>>> *quote*
>>> In this audio game you command a submarine and are exploring the deep
>>> sea.
>>> With your sonar you navigate, and locate treasures.
>>>
>>> Use the mouse to move to the left and right.
>>> Press the right mouse button to move forward.
>>> Press the left mouse button to use your sonar. Now listen carefully!
>>> When you hear a low ping back, it means there is a wall. When you hear a
>>> high ping back, it means there's treasure! When you get near a treasure
>>> you will hear it tinkle. Find them all and dive deeper in to the sea!
>>>
>>> But be warned... There are rumors of sea mines in the sea. Some say you
>>> only hear them by a beeping sound... so watch out!
>>> *quote end*
>>>
>>> The students are very interested in your feedback and comments and tips
>>> to
>>> improve the game in the remaining time. You can download "Underwater"
>>> through this link:
>>>
>>> http://www.drawingnightmare.com/games/Underwater.exe
>>>
>>> Since the students are not a member of this list, please post all your
>>> comments and tips in the "Underwater"-forum thread at the AudioGames.net
>>> forum:
>>>
>>> http://forum.audiogames.net/viewtopic.php?id=1203
>>>
>>> This way other students might also benefit from your feedback.
>>>
>>> Have fun!
>>>
>>> Richard
>>>
>>>
>>> http://www.audiogames.net
>>> http://www.game-accessibility.com
>>> _______________________________________________
>>> Gamers mailing list .. [email protected]
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>>> any subscription changes via the web.
>>
>>
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>>
>
>
>
> _______________________________________________
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