What?
----- Original Message ----- 
From: "carl" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, April 08, 2007 11:16 AM
Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster then?


> you hav sutch a finge on gma games a sound revew
> ----- Original Message ----- 
> From: "damien c. sadler - head of x-sight interactive"
> <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Sunday, April 08, 2007 5:03 PM
> Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster then?
>
>
>> yeh, me too. ok then. a small sounds menu to give you an idea of what
>> every
>> thing sounds like i think is a good idea.
>> obviously i won't include every single bomb or every single machine or
>> explode, just one of each to let you know what to expect for other
>> machines,
>> bombs and explosions etc.
>>
>> regards,
>>
>> damien
>>
>>
>>
>>
>> ----- Original Message ----- 
>> From: "Charles Rivard" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Sunday, April 08, 2007 4:32 PM
>> Subject: [Audyssey] game sounds menu - Re: bomb blaster then?
>>
>>
>>> To me, an audio game without a sounds menu is like a game without an
>>> instruction manual.  You have to know what to listen for in order to 
>>> know
>>> what to do.
>>> ----- Original Message ----- 
>>> From: "Phil Vlasak" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Sunday, April 08, 2007 7:29 AM
>>> Subject: Re: [Audyssey] bomb blaster then?
>>>
>>>
>>>> Hi damien,
>>>> I always appreciate a sound describing feature and if I have no trouble
>>>> identifying sounds I do not need it but if I do have trouble it is
>>>> important
>>>> to have.
>>>> Of course certain sounds may be critical to game play like the tone 
>>>> when
>>>> a
>>>> target is in your cross hairs of your gun.
>>>> If you have different creatures with different capabilities of killing
>>>> you
>>>> then something to distinguish one from another is important.
>>>> phil
>>>>
>>>> ----- Original Message ----- 
>>>> From: "damien c. sadler - head of x-sight interactive"
>>>> <[EMAIL PROTECTED]>
>>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>>> Sent: Sunday, April 08, 2007 8:10 AM
>>>> Subject: [Audyssey] bomb blaster then?
>>>>
>>>>
>>>>> i've been following this list's opinions on learn game sounds menus
>>>>> then.
>>>>> do you think i should put any sort of learn game sounds in bomb
>>>>> blaster?
>>>>> currently there isn't one but if people want it it's easily added, but
>>>>> through my understanding on what i've just read people aren't really
>>>>> bothered about such a menu.
>>>>>
>>>>> regards,
>>>>>
>>>>> damien
>>>>> _______________________________________________
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>>>>
>>>>
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>>>
>>>
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>>
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>
>
>
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