Hi Talksina, I think you are talking about the four suits of armor. On the ground floor they laugh and sing and do nothing else. I put them in the game to help you in detecting where you are, and because they are in the Harry Potter books in a slightly different way. On other floors they sometimes walk around and none of the spells you have will affect them, so they become moving obstacles. spoiler space Once you get the map from the caretaker's office, you need to read it. You do this by hitting tab, arrowing down to it and hitting enter. You can stop the reading by hitting your alt key. Now you will have the four extra passwords in your passwords list. Although there are bottles on other floors I did not put one in the ground floor and basement levels.
If you need more help write to, [EMAIL PROTECTED] that's me. Phil ----- Original Message ----- From: "Talksina" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Sunday, May 06, 2007 8:37 AM Subject: [Audyssey] sarah game: problems with some characters. > hi, > I have some questions about sarah game (i didn't write before as i wanted > to figure it out alone). > I progressed in the playing, and figured out with 6 needed object of 10 > available on the ground floor. > I found: > the map, the remembrall, the flute, the headless hat, the broom and the > mirror. > I remember once I managed to learn some passwords too, as discendium and > ascendium, I suppose but I do not remember how I figured this out! If I > just read the map or more. > The problem now is that I am blocked, I find, in my way through the game, > some sounding characters (and statues) especially in the basement. One is > a > singing male voice, another is a laughing male voice, another is a > laughing > picture, the other one is 2 gargoyles, and the last is another male voice > saying something like welcome or incoming or you're coming I don't > understand what the monster says. But they are not real monsters, they are > figures which do not move, they just stand there, being guardians of doors > (I suppose, as the gargoyles for example are the guardians of the staff > room door) > I tried everything to defeat them, but spells do not work, and even > playing > the flute. > I found also a bottle, but I do not know how to pick it up! The shift+d > combination tells me there is the bottle somewhere, but when I reach the > desired distance, I do not hear the item detector saying bottle, bottle, > bottle, as I suppose it should be if the object could be picked up. > as I think to have explored all feet and broom explorable rooms, I > suppose > the remaining 4 object needed to progress with the game, are behind doors > guarded by those figures. > thanks for suggestions > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
