Or you could have a single game with two modes, one with the original sounds 
and another with modern. Personally I think you should leave it.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
----- Original Message ----- 
From: "Liam Erven" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, July 13, 2007 2:10 PM
Subject: Re: [Audyssey] big update coming to duck hunt


>I suppose I could make that an option.  I just had this urge to capture the
> old classic game.
> ----- Original Message ----- 
> From: "Phil Vlasak" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Friday, July 13, 2007 3:07 PM
> Subject: Re: [Audyssey] big update coming to duck hunt
>
>
>> Hi Liam,
>> I like your duck hunt game but I would rather hear more up-to-date sounds
>> than the ones in the original game.
>> Or you could do a Super Duck Hunt using real sounds of ducks dogs and
>> guns.
>> Phil
>>
>> ----- Original Message ----- 
>> From: "Liam Erven" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Friday, July 13, 2007 3:54 PM
>> Subject: [Audyssey] big update coming to duck hunt
>>
>>
>>> so I got a lot of emails in the last day or so and I've started working
>>> on
>>> the suggestions people had.  I want to add a mode with two ducks just
>>> like
>>> the original.  I'm also goign to make it random which direction the 
>>> ducks
>>> will come from.  Mouse support is on my list.  I've mad the sapi speech
>>> interuptable as well.  clay pigeon shooting is there too, but I don't
>>> know
>>> if that'll be in v 1.1.  I've actually had a ton of fun making this. 
>>> Any
>>> other ideas that won't stray too far from the original concept?
>>>
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>>
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