Hi all,
Ken and I were playing our tournament game tonight, when we realized that my
game was running much faster than his.
I was hosting the server, and that seems to make a difference, as Ken had
noticed before a speed difference when playing with others.
We checked this by having the same amount of peasants build a stables at the
exact same time, when mine was finished, his was still on 3.
Obviously, this won't do for multiplaying this game, as it gives an amazing
advantage to the person hosting the server.
I attempted to run the game on my dedicated server in the hopes of having a
neutral host, but the game would not run on the dedicated server, perhaps
because it doesn't have the proper sound card installed, not sure.
Anyway, if anyone has any ideas how to fix this problem, of ir Jean-Luc is
reading this and can give us some advice, it would be much appreciated.
We are going to try running the match again tomorrow night on another
computer acting as host, and see how that works.
This explains a lot about some recent matches of mine though, the other day i
was attacked by many more knights than I myself had been able to create, and I
could not figure out how that was possible given how fast I had been able to
build up my troops and buildings.
I really hope this problem can be fixed soon, as it totally ruins online play.
I will update the list if I figure anything out.
Later,
Che
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